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Cards similar to Besmirch (400)

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Wrap in Flames

Wrap in Flames

Sorcery

Wrap in Flames deals 1 damage to each of up to three target creatures. Those creatures can't block this turn.

2.7 /10
$0.02
Acceptable Losses

Acceptable Losses

Sorcery

As an additional cost to cast this spell, discard a card at random.
Acceptable Losses deals 5 damage to target creature.

0.7 /10
$0.08
Aftershock

Aftershock

Sorcery

Destroy target artifact, creature, or land. Aftershock deals 3 damage to you.

5.4 /10
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Arm the Cathars

Arm the Cathars

Sorcery

Until end of turn, target creature gets +3/+3, up to one other target creature gets +2/+2, and up to one other target creature gets +1/+1. Those creatures gain vigilance until end of turn.

3.7 /10
$0.03
Barrage of Boulders

Barrage of Boulders

Sorcery

Barrage of Boulders deals 1 damage to each creature you don't control.
Ferocious — If you control a creature with power 4 or greater, creatures can't block this turn.

6 /10
$0.08
Bathe in Dragonfire

Bathe in Dragonfire

Sorcery

Bathe in Dragonfire deals 4 damage to target creature.

3.8 /10
$0.04
Blue Suns Twilight

Blue Sun's Twilight

Sorcery

Gain control of target creature with mana value X or less. If X is 5 or more, create a token that's a copy of that creature.

8.9 /10
$0.46
Burn from Within

Burn from Within

Sorcery

Burn from Within deals X damage to any target. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead.

6.6 /10
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Burning Cloak

Burning Cloak

Sorcery

Target creature gets +2/+0 until end of turn. Burning Cloak deals 2 damage to that creature.

0.3 /10
$0.13
Burst of Speed

Burst of Speed

Sorcery

Creatures you control gain haste until end of turn. (They can attack and even if they just came under your control.)

4.5 /10
$0.15
Catch  Release

Catch // Release

Sorcery // Sorcery

Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)

Release

Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker.
Fuse (You may cast one or both halves of this card from your hand.)

3 /10
$0.15
Cleansing Wildfire

Cleansing Wildfire

Sorcery

Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Draw a card.

7.9 /10
$0.11
Collective Brutality

Collective Brutality

Sorcery

Escalate—Discard a card. (Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card.
• Target creature gets -2/-2 until end of turn.
• Target opponent loses 2 life and you gain 2 life.

6.2 /10
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Collective Defiance

Collective Defiance

Sorcery

Escalate (Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Target player discards all the cards in their hand, then draws that many cards.
• Collective Defiance deals 4 damage to target creature.
• Collective Defiance deals 3 damage to target opponent or planeswalker.

7.5 /10
$0.52
Cosmotronic Wave

Cosmotronic Wave

Sorcery

Cosmotronic Wave deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn.

6.8 /10
$0.24
Cryoclasm

Cryoclasm

Sorcery

Destroy target Plains or Island. Cryoclasm deals 3 damage to that land's controller.

1 /10
$0.15
Deadshot

Deadshot

Sorcery

Tap target creature. It deals damage equal to its power to another target creature.

0.8 /10
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Dirge of Dread

Dirge of Dread

Sorcery

All creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
Cycling (, Discard this card: Draw a card.)
When you cycle Dirge of Dread, you may have target creature gain fear until end of turn.

5.3 /10
$0.12
Disharmony

Disharmony

Instant

Cast this spell only during combat before blockers are declared.
Untap target attacking creature and remove it from combat. Gain control of that creature until end of turn.

1.3 /10
~$39
Dismantle

Dismantle

Sorcery

Destroy target artifact. If that artifact had counters on it, put that many +1/+1 counters or charge counters on an artifact you control.

3 /10
$0.05
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