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Cards similar to Besmirch (400)

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Doublecast

Doublecast

Sorcery

When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

7 /10
$0.15
Drown in Filth

Drown in Filth

Sorcery

Choose target creature. Mill four cards, then that creature gets -1/-1 until end of turn for each land card in your graveyard.

5.4 /10
$0.21
Engulfing Eruption

Engulfing Eruption

Sorcery

Engulfing Eruption deals 5 damage to target creature.

1 /10
$0.08
Erratic Explosion

Erratic Explosion

Sorcery

Choose any target. Reveal cards from the top of your library until you reveal a nonland card. Erratic Explosion deals damage equal to that card's mana value to that permanent or player. Put the revealed cards on the bottom of your library in any order.

2.6 /10
$0.18
Eternal Flame

Eternal Flame

Sorcery

Eternal Flame deals X damage to target opponent or planeswalker and half X damage, rounded up, to you, where X is the number of Mountains you control.

1 /10
$6.22
Explosive Entry

Explosive Entry

Sorcery

Destroy up to one target artifact. Put a +1/+1 counter on up to one target creature.

7.2 /10
$0.03
Fiery Confluence

Fiery Confluence

Sorcery

Choose three. You may choose the same mode more than once.
• Fiery Confluence deals 1 damage to each creature.
• Fiery Confluence deals 2 damage to each opponent.
• Destroy target artifact.

9.4 /10
$0.73
Fight with Fire

Fight with Fire

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Fight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. (Those targets can include players and planeswalkers.)

4.4 /10
$0.02
Finale of Devastation

Finale of Devastation

Sorcery

Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.

9.9 /10
~$26
Flameshot

Flameshot

Sorcery

You may discard a Mountain card rather than pay this spell's mana cost.
Flameshot deals 3 damage divided as you choose among one, two, or three target creatures.

2 /10
$0.16
Forked Lightning

Forked Lightning

Sorcery

Forked Lightning deals 4 damage divided as you choose among one, two, or three target creatures.

1 /10
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Geomancers Gambit

Geomancer's Gambit

Sorcery

Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Draw a card.

5.6 /10
$0.04
Giants Ire

Giant's Ire

Tribal Sorcery — Giant

Giant's Ire deals 4 damage to target player or planeswalker. If you control a Giant, draw a card.

3.7 /10
$0.17
Goblin Barrage

Goblin Barrage

Sorcery

Kicker—Sacrifice an artifact or Goblin. (You may sacrifice an artifact or Goblin in addition to any other costs as you cast this spell.)
Goblin Barrage deals 4 damage to target creature. If this spell was kicked, it also deals 4 damage to target player or planeswalker.

3.5 /10
$0.03
Goldwardens Gambit

Goldwardens' Gambit

Sorcery

Affinity for Equipment (This spell costs less to cast for each Equipment you control.)
Create five 2/2 red Rebel creature tokens. They gain haste until end of turn. For each of those tokens, you may attach an Equipment you control to it.

7.1 /10
$0.12
Grapeshot

Grapeshot

Sorcery

Grapeshot deals 1 damage to any target.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

9.7 /10
$0.32
Hammer of Bogardan

Hammer of Bogardan

Sorcery

Hammer of Bogardan deals 3 damage to any target.
: Return Hammer of Bogardan from your graveyard to your hand. Activate only during your upkeep.

2.5 /10
$3.07
Hazardous Blast

Hazardous Blast

Sorcery

Hazardous Blast deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn.

7.3 /10
$0.05
Howl of the Horde

Howl of the Horde

Sorcery

When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Raid — If you attacked this turn, when you cast your next instant or sorcery spell this turn, copy that spell an additional time. You may choose new targets for the copy.

6.5 /10
$0.22
Imodanes Recruiter  Train Troops

Imodane's Recruiter // Train Troops

Creature — Human Knight // Sorcery — Adventure (2/2)

When Imodane's Recruiter enters the battlefield, creatures you control get +1/+0 and gain haste until end of turn.

Train Troops

Create two 2/2 white Knight creature tokens with vigilance. (Then exile this card. You may cast the creature later from exile.)

4.1 /10
$0.16
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