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Cards similar to Blade-Tribe Berserkers (400)

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Sethron Hurloon General

Sethron, Hurloon General

Legendary Creature — Minotaur Warrior (4/4)

Whenever Sethron, Hurloon General or another nontoken Minotaur enters the battlefield under your control, create a 2/3 red Minotaur creature token.
: Minotaurs you control get +1/+0 and gain menace and haste until end of turn. ( can be paid with either or .)

5.5 /10
$0.11
SiegeGang Commander

Siege-Gang Commander

Creature — Goblin (2/2)

When Siege-Gang Commander enters the battlefield, create three 1/1 red Goblin creature tokens.
, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target.

9.5 /10
$2.57
Skophos Warleader

Skophos Warleader

Creature — Minotaur Warrior (4/5)

, Sacrifice another creature or an enchantment: Skophos Warleader gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)

2.1 /10
$0.01
Spellpyre Phoenix

Spellpyre Phoenix

Creature — Phoenix (4/2)

Flying
When Spellpyre Phoenix enters the battlefield, you may return target instant or sorcery card with a cycling ability from your graveyard to your hand.
At the beginning of each end step, if you cycled two or more cards this turn, return Spellpyre Phoenix from your graveyard to your hand.

5.2 /10
$0.09
Stalking Yeti

Stalking Yeti

Snow Creature — Yeti (3/3)

When Stalking Yeti enters the battlefield, if it's on the battlefield, it deals damage equal to its power to target creature an opponent controls and that creature deals damage equal to its power to Stalking Yeti.
: Return Stalking Yeti to its owner's hand. Activate only as a sorcery. ( can be paid with one mana from a snow source.)

0.9 /10
$0.11
Swarming Goblins

Swarming Goblins

Creature — Goblin (4/3)

When Swarming Goblins enters the battlefield, roll a d20.
1—9 | Create a 1/1 red Goblin creature token.
10—19 | Create two of those tokens.
20 | Create three of those tokens.

7.3 /10
$0.06
Terra Ravager

Terra Ravager

Creature — Elemental Beast (0/4)

Whenever Terra Ravager attacks, it gets +X/+0 until end of turn, where X is the number of lands defending player controls.

2.4 /10
$0.14
Territorial Gorger

Territorial Gorger

Creature — Gremlin (2/2)

Trample
Whenever you get one or more (energy counters), Territorial Gorger gets +2/+2 until end of turn.

2.9 /10
$0.13
The Beast Deathless Prince

The Beast, Deathless Prince

Legendary Creature — Demon (6/6)

When you cast this spell, gain control of target creature until end of turn. Untap it. It gains menace and haste until end of turn.
The Beast enters the battlefield tapped with six stun counters on it. (If it would become untapped, remove a stun counter from it instead.)
Whenever a creature deals combat damage to its owner, untap The Beast and draw a card.

5.9 /10
$0.15
The Motherlode Excavator

The Motherlode, Excavator

Legendary Artifact Creature — Robot (5/5)

When The Motherlode, Excavator enters the battlefield, choose target opponent. You get an amount of (energy counters) equal to the number of nonbasic lands that player controls.
Whenever The Motherlode attacks, you may pay . When you do, destroy target nonbasic land defending player controls, and creatures that player controls without flying can't block this turn.

5.1 /10
$0.16
Thopter Engineer

Thopter Engineer

Creature — Human Artificer (1/3)

When Thopter Engineer enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.
Artifact creatures you control have haste. (They can attack and as soon as they come under your control.)

7.8 /10
$0.08
Thundermaw Hellkite

Thundermaw Hellkite

Creature — Dragon (5/5)

Flying
Haste (This creature can attack and as soon as it comes under your control.)
When Thundermaw Hellkite enters the battlefield, it deals 1 damage to each creature with flying your opponents control. Tap those creatures.

8 /10
$3.01
Tomakul Scrapsmith

Tomakul Scrapsmith

Creature — Human Artificer (2/1)

When Tomakul Scrapsmith enters the battlefield, mill three cards. You may put an artifact card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Tomakul Scrapsmith. (To mill a card, put the top card of your library into your graveyard.)

2.8 /10
$0.02
TownRazer Tyrant

Town-Razer Tyrant

Creature — Dragon (4/4)

Flying
When Town-Razer Tyrant enters the battlefield, target nonbasic land you don't control loses all abilities except mana abilities and gains "At the beginning of your upkeep, this permanent deals 2 damage to you unless you sacrifice it."

10 /10
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Unstable Hulk

Unstable Hulk

Creature — Goblin Mutant (2/2)

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Unstable Hulk is turned face up, it gets +6/+6 and gains trample until end of turn. You skip your next turn.

0.4 /10
$0.46
Voldaren Ambusher

Voldaren Ambusher

Creature — Vampire Archer (2/2)

When Voldaren Ambusher enters the battlefield, if an opponent lost life this turn, it deals X damage to up to one target creature or planeswalker, where X is the number of Vampires you control.

4 /10
$0.04
Voldaren Duelist

Voldaren Duelist

Creature — Vampire Warrior (3/2)

Haste
When Voldaren Duelist enters the battlefield, target creature can't block this turn.

1.8 /10
$0.01
Vulshok Battlemaster

Vulshok Battlemaster

Creature — Human Warrior (2/2)

Haste
When Vulshok Battlemaster enters the battlefield, attach all Equipment on the battlefield to it. (Control of the Equipment doesn't change.)

3.8 /10
$0.39
Aerathi Berserker

Aerathi Berserker

Creature — Human Berserker (2/4)

Rampage 3 (Whenever this creature becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)

0.9 /10
$3.69
Anarchist

Anarchist

Creature — Human Wizard (2/2)

When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand.

4.1 /10
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