Artifact Creature — Myr (2/2)
Trample
Tap an untapped artifact you control: Lodestone Myr gets +1/+1 until end of turn.
Artifact Creature — Insect (3/3)
: Mantis Engine gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
: Mantis Engine gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
Artifact Creature — Masticore (4/4)
At the beginning of your upkeep, sacrifice Masticore unless you discard a card.
: Masticore deals 1 damage to target creature.
: Regenerate Masticore.
Artifact Creature — Wall (0/6)
Defender (This creature can't attack.)
: Mobile Fort gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate only once each turn.
Artifact Creature — Masticore (4/4)
At the beginning of your upkeep, sacrifice Molten-Tail Masticore unless you discard a card.
, Exile a creature card from your graveyard: Molten-Tail Masticore deals 4 damage to any target.
: Regenerate Molten-Tail Masticore.
Artifact Creature — Wall (0/1)
Defender (This creature can't attack.)
Exile a creature card from your graveyard: Put X +0/+1 counters on Necropolis, where X is the exiled card's mana value.
Artifact Creature — Juggernaut (2/3)
Otarian Juggernaut can't be blocked by Walls.
Threshold — As long as seven or more cards are in your graveyard, Otarian Juggernaut gets +3/+0 and attacks each combat if able.
Artifact Creature — Cat (4/3)
Creatures named Rock Lobster can't attack or block.
Artifact Creature — Phyrexian Insect (3/3)
: Pestilent Souleater gains infect until end of turn. ( can be paid with either or 2 life. A creature with infect deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Artifact Creature — Phyrexian Juggernaut (5/5)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Phyrexian Juggernaut attacks each combat if able.
Artifact Creature — Golem (3/3)
When Precursor Golem enters the battlefield, create two 3/3 colorless Golem artifact creature tokens.
Whenever a player casts an instant or sorcery spell that targets only a single Golem, that player copies that spell for each other Golem that spell could target. Each copy targets a different one of those Golems.
Artifact Creature — Shapeshifter (0/0)
As Primal Clay enters the battlefield, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types. (A creature with defender can't attack.)
Artifact Creature — Cleric (0/0)
Trample
Rampaging Monument enters the battlefield with three +1/+1 counters on it.
Whenever you cast a multicolored spell, put a +1/+1 counter on Rampaging Monument.
Artifact Creature — Golem (3/4)
Affinity for Plains (This spell costs less to cast for each Plains you control.)
Vigilance
Artifact Creature — Masticore (5/5)
First strike (This creature deals combat damage before creatures without first strike.)
At the beginning of your upkeep, sacrifice Razormane Masticore unless you discard a card.
At the beginning of your draw step, you may have Razormane Masticore deal 3 damage to target creature.
Artifact Creature — Lobster (4/3)
Creatures named Scissors Lizard can't attack or block.
Artifact Creature — Golem (0/0)
Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Rusting Golem's power and toughness are each equal to the number of fade counters on it.
Artifact Creature — Golem (3/3)
When a spell or ability an opponent controls causes you to discard Sand Golem, return Sand Golem from your graveyard to the battlefield with a +1/+1 counter on it at the beginning of the next end step.
Artifact Creature — Scarecrow (2/2)
, : Prevent all damage that would be dealt to you this turn by creatures with flying.
Artifact Creature — Construct (4/4)
Flying, vigilance, trample, lifelink
, Exile Scavenged Brawler from your graveyard: Choose target creature. Put four +1/+1 counters, a flying counter, a vigilance counter, a trample counter, and a lifelink counter on that creature. Activate only as a sorcery.
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