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Cards similar to Blessed Wind (400)

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Biorhythm

Biorhythm

Sorcery

Each player's life total becomes the number of creatures they control.

10 /10
$1.40
Once More with Feeling

Once More with Feeling

Sorcery

Exile all permanents and all cards from all graveyards. Each player shuffles their hand into their library, then draws seven cards. Each player's life total becomes 10. Exile Once More with Feeling.
DCI ruling — A deck can have only one card named Once More with Feeling.

10 /10
$0.80
Repay in Kind

Repay in Kind

Sorcery

Each player's life total becomes the lowest life total among all players.

7.5 /10
$1.58
Sway of the Stars

Sway of the Stars

Sorcery

Each player shuffles their hand, graveyard, and all permanents they own into their library, then draws seven cards. Each player's life total becomes 7.

10 /10
$0.73
Worldfire

Worldfire

Sorcery

Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1.

7.1 /10
~$16
Oketras Last Mercy

Oketra's Last Mercy

Sorcery

Your life total becomes equal to your starting life total. Lands you control don't untap during your next untap step.

4.8 /10
$0.22
Ondu Rising

Ondu Rising

Sorcery

Whenever a creature attacks this turn, it gains lifelink until end of turn.
Awaken 4— (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

2.7 /10
$0.05
Profane Transfusion

Profane Transfusion

Sorcery

Two target players exchange life totals. You create an X/X colorless Horror artifact creature token, where X is the difference between those players' life totals.

7.9 /10
$0.65
Revival  Revenge

Revival // Revenge

Sorcery // Sorcery

Return target creature card with mana value 3 or less from your graveyard to the battlefield.

Revenge

Double your life total. Target opponent loses half their life, rounded up.

8 /10
$0.27
Absorb Vis

Absorb Vis

Sorcery

Target player loses 4 life and you gain 4 life.
Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

3.9 /10
$0.02
Aerial Assault

Aerial Assault

Sorcery

Destroy target tapped creature. You gain 1 life for each creature you control with flying.

5.5 /10
$0.06
Bargain

Bargain

Sorcery

Target opponent draws a card.
You gain 7 life.

2 /10
$1.04
Benediction of Moons

Benediction of Moons

Sorcery

You gain 1 life for each player.
Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)
When the creature Benediction of Moons haunts dies, you gain 1 life for each player.

2.3 /10
$0.05
Breach the Multiverse

Breach the Multiverse

Sorcery

Each player mills ten cards. For each player, choose a creature or planeswalker card in that player's graveyard. Put those cards onto the battlefield under your control. Then each creature you control becomes a Phyrexian in addition to its other types.

9.6 /10
$7.27
Cease  Desist

Cease // Desist

Instant // Sorcery

Exile up to two target cards from a single graveyard. Target player gains 2 life and draws a card.

Desist

Destroy all artifacts and enchantments.

1.3 /10
$0.03
Covenant of Blood

Covenant of Blood

Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Covenant of Blood deals 4 damage to any target and you gain 4 life.

1.8 /10
$0.07
Cruel Entertainment

Cruel Entertainment

Sorcery

Choose target player and another target player. The first player controls the second player during the second player's next turn, and the second player controls the first player during the first player's next turn.

6.1 /10
$2.30
Cruel Ultimatum

Cruel Ultimatum

Sorcery

Target opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.

8.6 /10
$0.71
Curse of the Cabal

Curse of the Cabal

Sorcery

Target player sacrifices half the permanents they control, rounded down.
Suspend 2— (Rather than cast this card from your hand, you may pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
At the beginning of each player's upkeep, if Curse of the Cabal is suspended, that player may sacrifice a permanent. If the player does, put two time counters on Curse of the Cabal.

6.3 /10
$2.66
Denying Wind

Denying Wind

Sorcery

Search target player's library for up to seven cards and exile them. Then that player shuffles.

3.2 /10
$0.48
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