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Cards similar to Blighted Steppe (400)

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Ballroom

Ballroom

Land

Ballroom enters the battlefield tapped.
: Add or .
, : Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

2.9 /10
$0.16
Baraddr

Barad-dûr

Legendary Land

Barad-dûr enters the battlefield tapped unless you control a legendary creature.
: Add .
, : Amass Orcs X. Activate only if a creature died this turn.

9.3 /10
$0.79
Barbarian Ring

Barbarian Ring

Land

: Add . Barbarian Ring deals 1 damage to you.
Threshold — , , Sacrifice Barbarian Ring: It deals 2 damage to any target. Activate only if seven or more cards are in your graveyard.

8.1 /10
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Basilisk Gate

Basilisk Gate

Land — Gate

: Add .
, : Target creature gets +X/+X until end of turn, where X is the number of Gates you control. Activate only as a sorcery.

9.2 /10
$0.21
Billiard Room

Billiard Room

Land

Billiard Room enters the battlefield tapped.
: Add or .
, : Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

2.4 /10
$0.15
Blast Zone

Blast Zone

Land

Blast Zone enters the battlefield with a charge counter on it.
: Add .
, : Put X charge counters on Blast Zone.
, , Sacrifice Blast Zone: Destroy each nonland permanent with mana value equal to the number of charge counters on Blast Zone.

9.6 /10
$0.33
Blighted Cataract

Blighted Cataract

Land

: Add .
, , Sacrifice Blighted Cataract: Draw two cards.

6.9 /10
$0.05
Blighted Gorge

Blighted Gorge

Land

: Add .
, , Sacrifice Blighted Gorge: It deals 2 damage to any target.

4.6 /10
$0.05
Blood Crypt

Blood Crypt

Land — Swamp Mountain

(: Add or .)
As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

10 /10
~$20
Bog Wreckage

Bog Wreckage

Land

Bog Wreckage enters the battlefield tapped.
: Add .
, Sacrifice Bog Wreckage: Add one mana of any color.

3.2 /10
$0.13
Bonders Enclave

Bonders' Enclave

Land

: Add .
, : Draw a card. Activate only if you control a creature with power 4 or greater.

9.8 /10
$1.26
Boseiju Who Shelters All

Boseiju, Who Shelters All

Legendary Land

Boseiju, Who Shelters All enters the battlefield tapped.
, Pay 2 life: Add . If that mana is spent on an instant or sorcery spell, that spell can't be countered.

9.2 /10
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Botanical Plaza

Botanical Plaza

Land

Botanical Plaza enters the battlefield tapped.
: Add or .
, , Sacrifice Botanical Plaza: Draw a card.

8.5 /10
$0.07
Branch of VituGhazi

Branch of Vitu-Ghazi

Land

: Add .
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When Branch of Vitu-Ghazi is turned face up, add two mana of any one color. Until end of turn, you don't lose this mana as steps and phases end.

6.3 /10
$0.04
Breeding Pool

Breeding Pool

Land — Forest Island

(: Add or .)
As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

10 /10
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Buried Ruin

Buried Ruin

Land

: Add .
, , Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.

9.9 /10
$0.39
Cactus Preserve

Cactus Preserve

Land — Desert

Cactus Preserve enters the battlefield tapped.
: Add one mana of any type that a land you control could produce.
: Until end of turn, Cactus Preserve becomes an X/X green Plant creature with reach, where X is the greatest mana value among your commanders. It's still a land.

5.3 /10
$0.69
Castle Embereth

Castle Embereth

Land

Castle Embereth enters the battlefield tapped unless you control a Mountain.
: Add .
, : Creatures you control get +1/+0 until end of turn.

9.7 /10
$0.18
Cavernous Maw

Cavernous Maw

Land — Cave

: Add .
: Cavernous Maw becomes a 3/3 Elemental creature until end of turn. It's still a Cave land. Activate only if the number of other Caves you control plus the number of Cave cards in your graveyard is three or greater.

4.5 /10
$0.02
Cephalid Coliseum

Cephalid Coliseum

Land

: Add . Cephalid Coliseum deals 1 damage to you.
Threshold — , , Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards. Activate only if seven or more cards are in your graveyard.

9.5 /10
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