Land
: Add .
, Sacrifice Command Beacon: Put your commander into your hand from the command zone.
Land
Conservatory enters the battlefield tapped.
: Add or .
, : Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Land
: Add . ( represents colorless mana.)
, Pay 1 life: Add one mana of any color. Spend this mana only to cast a spell with devoid.
Land
If you control two or more other lands, Den of the Bugbear enters the battlefield tapped.
: Add .
: Until end of turn, Den of the Bugbear becomes a 3/2 red Goblin creature with "Whenever this creature attacks, create a 1/1 red Goblin creature token that's tapped and attacking." It's still a land.
Land
: Add .
, : Until end of turn, your opponents and creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.
Land
Diamond City enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
: Add .
: Move a shield counter from Diamond City onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn.
Land
Dining Room enters the battlefield tapped.
: Add or .
, : Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Land — Mountain
(: Add .)
Dwarven Mine enters the battlefield tapped unless you control three or more other Mountains.
When Dwarven Mine enters the battlefield untapped, create a 1/1 red Dwarf creature token.
Land
Dwarven Ruins enters the battlefield tapped.
: Add .
, Sacrifice Dwarven Ruins: Add .
Land
Ebon Stronghold enters the battlefield tapped.
: Add .
, Sacrifice Ebon Stronghold: Add .
Land
Edgewall Inn enters the battlefield tapped.
As Edgewall Inn enters the battlefield, choose a color.
: Add one mana of the chosen color.
, , Sacrifice Edgewall Inn: Return target card that has an Adventure from your graveyard to your hand.
Land
: Add .
, , Sacrifice Emergence Zone: You may cast spells this turn as though they had flash.
Land
: Add .
, , Sacrifice Encroaching Wastes: Destroy target nonbasic land.
Land
, Sacrifice Escape Tunnel: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
, Sacrifice Escape Tunnel: Target creature with power 2 or less can't be blocked this turn.
Land
, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Field of the Dead enters the battlefield tapped.
: Add .
Whenever Field of the Dead or another land enters the battlefield under your control, if you control seven or more lands with different names, create a 2/2 black Zombie creature token.
Land
As Flamekin Village enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Flamekin Village enters the battlefield tapped.
: Add .
, : Target creature gains haste until end of turn.
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