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Cards similar to Blinkmoth Nexus (400)

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Svogthos the Restless Tomb

Svogthos, the Restless Tomb

Land

: Add .
: Until end of turn, Svogthos, the Restless Tomb becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land.

7.1 /10
$0.46
Lair of the Hydra

Lair of the Hydra

Land

If you control two or more other lands, Lair of the Hydra enters the battlefield tapped.
: Add .
: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. It's still a land. X can't be 0.

9.2 /10
$1.35
Crawling Barrens

Crawling Barrens

Land

: Add .
: Put two +1/+1 counters on Crawling Barrens. Then you may have it become a 0/0 Elemental creature until end of turn. It's still a land.

8.4 /10
$0.23
Cavernous Maw

Cavernous Maw

Land — Cave

: Add .
: Cavernous Maw becomes a 3/3 Elemental creature until end of turn. It's still a Cave land. Activate only if the number of other Caves you control plus the number of Cave cards in your graveyard is three or greater.

4.5 /10
$0.02
Quicksand

Quicksand

Land

: Add .
, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn.

5.6 /10
$0.12
Basilisk Gate

Basilisk Gate

Land — Gate

: Add .
, : Target creature gets +X/+X until end of turn, where X is the number of Gates you control. Activate only as a sorcery.

9.2 /10
$0.21
Centaur Garden

Centaur Garden

Land

: Add . Centaur Garden deals 1 damage to you.
Threshold — , , Sacrifice Centaur Garden: Target creature gets +3/+3 until end of turn. Activate only if seven or more cards are in your graveyard.

5.8 /10
$0.47
Daru Encampment

Daru Encampment

Land

: Add .
, : Target Soldier creature gets +1/+1 until end of turn.

5.2 /10
$0.19
Detection Tower

Detection Tower

Land

: Add .
, : Until end of turn, your opponents and creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.

9 /10
$2.26
Goblin Burrows

Goblin Burrows

Land

: Add .
, : Target Goblin creature gets +2/+0 until end of turn.

6.8 /10
$0.27
Griffin Canyon

Griffin Canyon

Land

: Add .
: Untap target Griffin. If it's a creature, it gets +1/+1 until end of turn.

4.7 /10
$5.34
Hashep Oasis

Hashep Oasis

Land — Desert

: Add .
, Pay 1 life: Add .
, , Sacrifice a Desert: Target creature gets +3/+3 until end of turn. Activate only as a sorcery.

8.1 /10
$0.20
Heart of Yavimaya

Heart of Yavimaya

Land

If Heart of Yavimaya would enter the battlefield, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don't, put it into its owner's graveyard.
: Add .
: Target creature gets +1/+1 until end of turn.

2.7 /10
$2.12
Island of WakWak

Island of Wak-Wak

Land

: Target creature with flying has base power 0 until end of turn.

3 /10
--
Kessig Wolf Run

Kessig Wolf Run

Land

: Add .
, : Target creature gets +X/+0 and gains trample until end of turn.

9.9 /10
--
Looming Spires

Looming Spires

Land

Looming Spires enters the battlefield tapped.
When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn.
: Add .

6.2 /10
$0.06
Mech Hangar

Mech Hangar

Land

: Add .
: Add one mana of any color. Spend this mana only to cast a Pilot or Vehicle spell.
, : Target Vehicle becomes an artifact creature until end of turn.

8.9 /10
$0.14
Okina Temple to the Grandfathers

Okina, Temple to the Grandfathers

Legendary Land

: Add .
, : Target legendary creature gets +1/+1 until end of turn.

8.1 /10
$4.49
Pendelhaven

Pendelhaven

Legendary Land

: Add .
: Target 1/1 creature gets +1/+2 until end of turn.

7.7 /10
$3.64
Sandstone Bridge

Sandstone Bridge

Land

Sandstone Bridge enters the battlefield tapped.
When Sandstone Bridge enters the battlefield, target creature gets +1/+1 and gains vigilance until end of turn.
: Add .

6.3 /10
$0.06
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