Creature — Human Warrior Werewolf // Creature — Werewolf (1/5)
Defender
At the beginning of each upkeep, if no spells were cast last turn, transform Hanweir Watchkeep.
Bane of Hanweir
Bane of Hanweir attacks each combat if able.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Bane of Hanweir.
Creature — Viashino Warrior (4/3)
Defender
As long as Karsus Depthguard's power is 5 or greater, it can attack as though it didn't have defender.
Creature — Goblin Warrior (0/4)
Defender
: Lobber Crew deals 1 damage to each opponent.
Whenever you cast a multicolored spell, untap Lobber Crew.
Creature — Elemental (0/0)
As Molten Sentry enters the battlefield, flip a coin. If the coin comes up heads, Molten Sentry enters the battlefield as a 5/2 creature with haste. If it comes up tails, Molten Sentry enters the battlefield as a 2/5 creature with defender.
Creature — Ogre Rogue (3/3)
When Ogre Gatecrasher enters the battlefield, destroy target creature with defender.
Creature — Wall (2/5)
Defender (This creature can't attack.)
Whenever you discard a card, you may sacrifice Pitchstone Wall. If you do, return the discarded card from your graveyard to your hand.
Creature — Elemental (5/3)
Defender, flying
: Target creature attacks this turn if able.
Creature — Cat (2/1)
Sabertooth Alley Cat attacks each combat if able.
: Creatures without defender can't block Sabertooth Alley Cat this turn.
Creature — Dragon Egg // Creature — Dragon (0/4)
Defender
Whenever you cast an instant or sorcery spell, put a number of ember counters on Smoldering Egg equal to the amount of mana spent to cast that spell. Then if Smoldering Egg has seven or more ember counters on it, remove them and transform Smoldering Egg.
Ashmouth Dragon
Flying
Whenever you cast an instant or sorcery spell, Ashmouth Dragon deals 2 damage to any target.
Creature — Dragon Bard (0/4)
Defender
When Stirring Bard enters the battlefield, you take the initiative.
Mantle of Inspiration — : Target creature gains menace and haste until end of turn.
Creature — Human Shaman (0/3)
Defender
: Thermo-Alchemist deals 1 damage to each opponent.
Whenever you cast an instant or sorcery spell, untap Thermo-Alchemist.
Creature — Wall (0/3)
Defender, reach
Creatures you control have haste.
Artifact Creature — Construct (0/4)
Defender
: Unruly Catapult deals 1 damage to each opponent.
Whenever you cast an instant or sorcery spell, untap Unruly Catapult.
Creature — Elemental (2/4)
Defender
, : Vent Sentinel deals damage to target player or planeswalker equal to the number of creatures you control with defender.
Creature — Wall (0/5)
Defender (This creature can't attack.)
Wall of Diffusion can block creatures with shadow as though Wall of Diffusion had shadow.
Creature — Wall (1/4)
Defender (This creature can't attack.)
Whenever Wall of Dust blocks a creature, that creature can't attack during its controller's next turn.
Creature — Wall (0/5)
Defender (This creature can't attack.)
: Wall of Fire gets +1/+0 until end of turn.
Creature — Wall (1/3)
Defender (This creature can't attack.)
: Wall of Lava gets +1/+1 until end of turn.
Creature — Wall (4/1)
Defender (This creature can't attack.)
First strike
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