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Cards similar to Blood Crypt (400)

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Goldmire Bridge

Goldmire Bridge

Artifact Land

Goldmire Bridge enters the battlefield tapped.
Indestructible
: Add or .

9.5 /10
$0.18
Golgari Guildgate

Golgari Guildgate

Land — Gate

Golgari Guildgate enters the battlefield tapped.
: Add or .

9.6 /10
$0.17
Golgari Rot Farm

Golgari Rot Farm

Land

Golgari Rot Farm enters the battlefield tapped.
When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand.
: Add .

9.9 /10
$0.37
Grand Coliseum

Grand Coliseum

Land

Grand Coliseum enters the battlefield tapped.
: Add .
: Add one mana of any color. Grand Coliseum deals 1 damage to you.

8.1 /10
--
Grasslands

Grasslands

Land

Grasslands enters the battlefield tapped.
, Sacrifice Grasslands: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.

9 /10
$0.13
Great Hall of Starnheim

Great Hall of Starnheim

Land

Great Hall of Starnheim enters the battlefield tapped.
: Add .
, , Sacrifice Great Hall of Starnheim and a creature you control: Create a 4/4 white Angel Warrior creature token with flying and vigilance. Activate only as a sorcery.

6.3 /10
$0.08
Gruul Guildgate

Gruul Guildgate

Land — Gate

Gruul Guildgate enters the battlefield tapped.
: Add or .

9.5 /10
$0.15
Gruul Turf

Gruul Turf

Land

Gruul Turf enters the battlefield tapped.
When Gruul Turf enters the battlefield, return a land you control to its owner's hand.
: Add .

9.9 /10
$0.30
Guildless Commons

Guildless Commons

Land

Guildless Commons enters the battlefield tapped.
When Guildless Commons enters the battlefield, return a land you control to its owner's hand.
: Add .

9.6 /10
$0.66
Halimar Depths

Halimar Depths

Land

Halimar Depths enters the battlefield tapped.
When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order.
: Add .

9.7 /10
$0.51
Hall

Hall

Land

Hall enters the battlefield tapped.
: Add or .
, : Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

2.5 /10
$0.13
Haunted Mire

Haunted Mire

Land — Swamp Forest

(: Add or .)
Haunted Mire enters the battlefield tapped.

9.6 /10
$0.29
Havenwood Battleground

Havenwood Battleground

Land

Havenwood Battleground enters the battlefield tapped.
: Add .
, Sacrifice Havenwood Battleground: Add .

6.6 /10
--
Hedge Maze

Hedge Maze

Land — Forest Island

(: Add or .)
Hedge Maze enters the battlefield tapped.
When Hedge Maze enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

8.6 /10
$6.59
Hickory Woodlot

Hickory Woodlot

Land

Hickory Woodlot enters the battlefield tapped with two depletion counters on it.
, Remove a depletion counter from Hickory Woodlot: Add . If there are no depletion counters on Hickory Woodlot, sacrifice it.

7.2 /10
$1.27
Highland Forest

Highland Forest

Snow Land — Mountain Forest

(: Add or .)
Highland Forest enters the battlefield tapped.

9.5 /10
$0.25
Highland Lake

Highland Lake

Land

Highland Lake enters the battlefield tapped.
: Add or .

8.5 /10
$0.13
Highland Weald

Highland Weald

Snow Land

Highland Weald enters the battlefield tapped.
: Add or .

5.3 /10
$0.31
Hinterland Harbor

Hinterland Harbor

Land

Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island.
: Add or .

9.9 /10
$1.39
Hissing Quagmire

Hissing Quagmire

Land

Hissing Quagmire enters the battlefield tapped.
: Add or .
: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.

8.2 /10
$0.76
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