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Cards similar to Blood Hound (400)

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Hinterland Hermit  Hinterland Scourge

Hinterland Hermit // Hinterland Scourge

Creature — Human Werewolf // Creature — Werewolf (2/1)

At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit.

Hinterland Scourge

Hinterland Scourge must be blocked if able.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge.

2.2 /10
$0.09
Hired Muscle  Scarmaker

Hired Muscle // Scarmaker

Creature — Human Warrior // Legendary Creature — Spirit (2/2)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Hired Muscle.
At the beginning of the end step, if there are two or more ki counters on Hired Muscle, you may flip it.

Scarmaker

Remove a ki counter from Scarmaker: Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

0.9 /10
$0.16
Instigator Gang  Wildblood Pack

Instigator Gang // Wildblood Pack

Creature — Human Werewolf // Creature — Werewolf (2/3)

Attacking creatures you control get +1/+0.
At the beginning of each upkeep, if no spells were cast last turn, transform Instigator Gang.

Wildblood Pack

Trample
Attacking creatures you control get +3/+0.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Wildblood Pack.

7.3 /10
$0.92
Jared Carthalion True Heir

Jared Carthalion, True Heir

Legendary Creature — Human Warrior (3/3)

When Jared Carthalion, True Heir enters the battlefield, target opponent becomes the monarch. You can't become the monarch this turn.
If damage would be dealt to Jared Carthalion while you're the monarch, prevent that damage and put that many +1/+1 counters on it.

6.6 /10
$0.07
Jhoira of the Ghitu

Jhoira of the Ghitu

Legendary Creature — Human Wizard (2/2)

, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, you may cast it without paying its mana cost. If it's a creature, it has haste.)

7.8 /10
--
Keldon Flamesage

Keldon Flamesage

Creature — Human Shaman (2/3)

Enlist
Whenever Keldon Flamesage attacks, look at the top X cards of your library, where X is Keldon Flamesage's power. You may exile an instant or sorcery card with mana value X or less from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost.

5.4 /10
$0.04
Kolaghan Warmonger

Kolaghan Warmonger

Creature — Ogre Warrior (3/2)

Haste
Whenever Kolaghan Warmonger attacks, look at the top six cards of your library. You may reveal a Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

5.7 /10
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Komainu Battle Armor

Komainu Battle Armor

Artifact Creature — Equipment Dog (2/2)

Menace
Equipped creature gets +2/+2 and has menace.
Whenever Komainu Battle Armor or equipped creature deals combat damage to a player, goad each creature that player controls.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

9.1 /10
$2.00
Krenko Baron of Tin Street

Krenko, Baron of Tin Street

Legendary Creature — Goblin (3/3)

Haste
, Sacrifice an artifact: Put a +1/+1 counter on each Goblin you control.
Whenever an artifact is put into a graveyard from the battlefield, you may pay . If you do, create a 1/1 red Goblin creature token. It gains haste until end of turn.

5.8 /10
$0.25
Kruin Outlaw  Terror of Kruin Pass

Kruin Outlaw // Terror of Kruin Pass

Creature — Human Rogue Werewolf // Creature — Werewolf (2/2)

First strike
At the beginning of each upkeep, if no spells were cast last turn, transform Kruin Outlaw.

Terror of Kruin Pass

Double strike
Werewolves you control have menace. (They can't be blocked except by two or more creatures.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Terror of Kruin Pass.

7.3 /10
$1.10
Laelia the Blade Reforged

Laelia, the Blade Reforged

Legendary Creature — Spirit Warrior (2/2)

Haste
Whenever Laelia, the Blade Reforged attacks, exile the top card of your library. You may play that card this turn.
Whenever one or more cards are put into exile from your library and/or your graveyard, put a +1/+1 counter on Laelia.

9.5 /10
$9.97
Lightning Reaver

Lightning Reaver

Creature — Zombie Beast (3/3)

Haste; fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever Lightning Reaver deals combat damage to a player, put a charge counter on it.
At the beginning of your end step, Lightning Reaver deals damage equal to the number of charge counters on it to each opponent.

5.1 /10
$0.68
Longhorn Sharpshooter

Longhorn Sharpshooter

Creature — Minotaur Rogue (3/3)

Reach
When Longhorn Sharpshooter becomes plotted, it deals 2 damage to any target.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

0.7 /10
$0.07
Managorger Phoenix

Managorger Phoenix

Creature — Phoenix (2/2)

Flying
Managorger Phoenix can't block.
Whenever you cast a spell, if Managorger Phoenix is in your graveyard, put a flame counter on Managorger Phoenix for each in that spell's mana cost. If Managorger Phoenix has five or more flame counters on it, return it to the battlefield and it perpetually gets +1/+1.

10 /10
--
Mijae Djinn

Mijae Djinn

Creature — Djinn (6/3)

Whenever Mijae Djinn attacks, flip a coin. If you lose the flip, remove Mijae Djinn from combat and tap it.

3.7 /10
--
Minotaur de Force

Minotaur de Force

Creature — Minotaur Performer (2/1)

Haste
When Minotaur de Force enters the battlefield, you get , then you may put a sticker on a nonland permanent you own.

1.8 /10
$0.02
Mogg War Marshal

Mogg War Marshal

Creature — Goblin Warrior (1/1)

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Mogg War Marshal enters the battlefield or dies, create a 1/1 red Goblin creature token.

9.1 /10
$0.15
Ogre Battlecaster

Ogre Battlecaster

Creature — Ogre Shaman (3/3)

First strike
Whenever Ogre Battlecaster attacks, you may cast target instant or sorcery card from your graveyard by paying in addition to its other costs. If that spell would be put into a graveyard, exile it instead. When you cast that spell, Ogre Battlecaster gets +X/+0 until end of turn, where X is that spell's mana value.

3 /10
$0.09
OgreHead Helm

Ogre-Head Helm

Artifact Creature — Equipment Ogre (2/2)

Equipped creature gets +2/+2.
Whenever Ogre-Head Helm or equipped creature deals combat damage to a player, you may sacrifice it. If you do, discard your hand, then draw three cards.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

6.8 /10
$0.10
Ojer Axonil Deepest Might  Temple of Power

Ojer Axonil, Deepest Might // Temple of Power

Legendary Creature — God // Land (4/4)

Trample
If a red source you control would deal an amount of noncombat damage less than Ojer Axonil's power to an opponent, that source deals damage equal to Ojer Axonil's power instead.
When Ojer Axonil dies, return it to the battlefield tapped and transformed under its owner's control.

Temple of Power

(Transforms from Ojer Axonil, Deepest Might.)
: Add .
, : Transform Temple of Power. Activate only if red sources you controlled dealt 4 or more noncombat damage this turn and only as a sorcery.

8.9 /10
$8.17
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