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Cards similar to Bloodcrazed Neonate (400)

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Sprinting Warbrute

Sprinting Warbrute

Creature — Ogre Berserker (5/4)

Sprinting Warbrute attacks each combat if able.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

1.7 /10
$0.03
Storm Entity

Storm Entity

Creature — Elemental (1/1)

Haste
Storm Entity enters the battlefield with a +1/+1 counter on it for each other spell cast this turn.

3 /10
$0.05
Tectonic Fiend

Tectonic Fiend

Creature — Elemental (7/7)

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Tectonic Fiend attacks each combat if able.

0.2 /10
$0.12
ThermoAlchemist

Thermo-Alchemist

Creature — Human Shaman (0/3)

Defender
: Thermo-Alchemist deals 1 damage to each opponent.
Whenever you cast an instant or sorcery spell, untap Thermo-Alchemist.

9.6 /10
$0.16
Thriving Rats

Thriving Rats

Creature — Rat (1/2)

When Thriving Rats enters the battlefield, you get (two energy counters).
Whenever Thriving Rats attacks, you may pay . If you do, put a +1/+1 counter on it.

3.4 /10
$0.08
Thunderwolf Cavalry

Thunderwolf Cavalry

Creature — Astartes Warrior (4/4)

First strike
Crushing Teeth — Whenever Thunderwolf Cavalry deals combat damage to a player, put a +1/+1 counter on each other creature you control.

5.8 /10
$0.09
Vengeful Tracker

Vengeful Tracker

Creature — Human Detective (2/2)

Whenever an opponent sacrifices an artifact, Vengeful Tracker deals 2 damage to them.

4.7 /10
$0.06
Viashino Pyromancer

Viashino Pyromancer

Creature — Viashino Wizard (2/1)

When Viashino Pyromancer enters the battlefield, it deals 2 damage to target player or planeswalker.

3.5 /10
$0.04
WarName Aspirant

War-Name Aspirant

Creature — Human Warrior (2/1)

Raid — War-Name Aspirant enters the battlefield with a +1/+1 counter on it if you attacked this turn.
War-Name Aspirant can't be blocked by creatures with power 1 or less.

2 /10
$0.08
Warren Instigator

Warren Instigator

Creature — Goblin Berserker (1/1)

Double strike
Whenever Warren Instigator deals damage to an opponent, you may put a Goblin creature card from your hand onto the battlefield.

8.4 /10
$7.65
Water Weird

Water Weird

Creature — Elemental Weird (3/4)

Whenever Water Weird deals combat damage to a player, put a +1/+1 counter on Water Weird if the top card of your library is a nonland card. Otherwise, you may mill a card.
: Water Weird gets +1/-1 until end of turn.

10 /10
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Wildfire Cerberus

Wildfire Cerberus

Creature — Dog (4/3)

: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)
When Wildfire Cerberus becomes monstrous, it deals 2 damage to each opponent and each creature they control.

2.6 /10
$0.07
Akki EmberKeeper

Akki Ember-Keeper

Enchantment Creature — Goblin Warrior (2/1)

Whenever a nontoken modified creature you control dies, create a 1/1 colorless Spirit creature token. (Equipment, Auras you control, and counters are modifications.)

4.8 /10
$0.02
Akki Ronin

Akki Ronin

Creature — Goblin Samurai (1/3)

Whenever a Samurai or Warrior you control attacks alone, you may discard a card. If you do, draw a card.

7.1 /10
$0.02
Anafenza KinTree Spirit

Anafenza, Kin-Tree Spirit

Legendary Creature — Spirit Soldier (2/2)

Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

8.8 /10
$0.20
Angelic Cub

Angelic Cub

Creature — Cat Angel (1/1)

Whenever Angelic Cub becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it.
As long as Angelic Cub has three or more +1/+1 counters on it, it has flying.

5.6 /10
$0.11
Ascendant Spirit

Ascendant Spirit

Snow Creature — Spirit (1/1)

: Ascendant Spirit becomes a Spirit Warrior with base power and toughness 2/3.
: If Ascendant Spirit is a Warrior, put a flying counter on it and it becomes a Spirit Warrior Angel with base power and toughness 4/4.
: If Ascendant Spirit is an Angel, put two +1/+1 counters on it and it gains "Whenever this creature deals combat damage to a player, draw a card."

6.9 /10
$0.26
Axgard Artisan

Axgard Artisan

Creature — Dwarf Artificer (2/1)

Whenever one or more +1/+1 counters are put on Axgard Artisan for the first time each turn, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")

5.7 /10
$0.38
Battlefield Scavenger

Battlefield Scavenger

Creature — Jackal Rogue (2/2)

You may exert Battlefield Scavenger as it attacks. (It won't untap during your next untap step.)
Whenever you exert a creature, you may discard a card. If you do, draw a card.

2 /10
$0.03
BitingPalm Ninja

Biting-Palm Ninja

Creature — Human Ninja (3/3)

Ninjutsu
Biting-Palm Ninja enters the battlefield with a menace counter on it.
Whenever Biting-Palm Ninja deals combat damage to a player, you may remove a menace counter from it. When you do, that player reveals their hand and you choose a nonland card from it. Exile that card.

7.5 /10
$0.51
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