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Cards similar to Bloodfire Dwarf (400)

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Gorilla Shaman

Gorilla Shaman

Creature — Ape Shaman (1/1)

: Destroy target noncreature artifact with mana value X.

7.9 /10
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Grim Initiate

Grim Initiate

Creature — Zombie Warrior (1/1)

First strike
When Grim Initiate dies, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

5.7 /10
$0.05
Hall Monitor

Hall Monitor

Creature — Lizard Shaman (1/1)

Haste
, : Target creature can't block this turn.

3.9 /10
$0.07
Harried Spearguard

Harried Spearguard

Creature — Human Soldier (1/1)

Haste
When Harried Spearguard dies, create a 1/1 black Rat creature token with "This creature can't block."

5.3 /10
$0.03
Hurr Jackal

Hurr Jackal

Creature — Jackal (1/1)

: Target creature can't be regenerated this turn.

0.4 /10
$0.21
Intimidator Initiate

Intimidator Initiate

Creature — Goblin Shaman (1/1)

Whenever a player casts a red spell, you may pay . If you do, target creature can't block this turn.

2.6 /10
$0.23
Karplusan Wolverine

Karplusan Wolverine

Snow Creature — Wolverine Beast (1/1)

Whenever Karplusan Wolverine becomes blocked, you may have it deal 1 damage to any target.

1.4 /10
$0.14
Kessig Wolfrider

Kessig Wolfrider

Creature — Human Knight (1/2)

Menace
, , Exile three cards from your graveyard: Create a 3/2 red Wolf creature token.

3.9 /10
$0.14
Kobold Warcaller

Kobold Warcaller

Creature — Kobold (1/1)

: Choose a creature card in your hand. It perpetually gains haste.

10 /10
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Kolaghan Stormsinger

Kolaghan Stormsinger

Creature — Human Shaman (1/1)

Haste
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Kolaghan Stormsinger is turned face up, target creature gains haste until end of turn.

2.2 /10
$0.03
Legion Loyalist

Legion Loyalist

Creature — Goblin Soldier (1/1)

Haste
Battalion — Whenever Legion Loyalist and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn.

8.5 /10
$5.00
Minion of the Mighty

Minion of the Mighty

Creature — Kobold (0/1)

Menace
Pack tactics — Whenever Minion of the Mighty attacks, if you attacked with creatures with total power 6 or greater this combat, you may put a Dragon creature card from your hand onto the battlefield tapped and attacking.

8.8 /10
$0.85
Mogg Conscripts

Mogg Conscripts

Creature — Goblin (2/2)

Mogg Conscripts can't attack unless you've cast a creature spell this turn.

1.2 /10
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Monastery Swiftspear

Monastery Swiftspear

Creature — Human Monk (1/2)

Haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

7.8 /10
$0.36
Mountain Goat

Mountain Goat

Creature — Goat (1/1)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

2.9 /10
$0.41
Mudbutton Clanger

Mudbutton Clanger

Creature — Goblin Warrior (1/1)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Mudbutton Clanger, you may reveal it. If you do, Mudbutton Clanger gets +1/+1 until end of turn.

1.9 /10
$0.12
Norin the Wary

Norin the Wary

Legendary Creature — Human Warrior (2/1)

When a player casts a spell or a creature attacks, exile Norin the Wary. Return it to the battlefield under its owner's control at the beginning of the next end step.

7.8 /10
~$12
Nyxborn Rollicker

Nyxborn Rollicker

Enchantment Creature — Satyr (1/1)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Enchanted creature gets +1/+1.

4 /10
$0.05
Orcish Captain

Orcish Captain

Creature — Orc Warrior (1/1)

: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn.

3.6 /10
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Orcish Conscripts

Orcish Conscripts

Creature — Orc (2/2)

Orcish Conscripts can't attack unless at least two other creatures attack.
Orcish Conscripts can't block unless at least two other creatures block.

0.3 /10
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