Creature — Efreet (6/6)
Trample
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Shah of Naar Isle's echo cost is paid, each opponent may draw up to three cards.
Creature — Spirit (2/1)
Haste
Channel — , Discard Shinen of Fury's Fire: Target creature gains haste until end of turn.
Creature — Beast (0/0)
As Six-y Beast enters the battlefield, you secretly put six or fewer +1/+1 counters on it, then an opponent guesses the number of counters. If that player guesses right, sacrifice Six-y Beast after it enters the battlefield.
Creature — Goblin Warrior (2/1)
Bloodrush — , Discard Skinbrand Goblin: Target attacking creature gets +2/+1 until end of turn.
Creature — Minotaur Warrior (2/3)
As long as it's your turn, Skophos Reaver gets +2/+0.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature — Dragon Egg // Creature — Dragon (0/4)
Defender
Whenever you cast an instant or sorcery spell, put a number of ember counters on Smoldering Egg equal to the amount of mana spent to cast that spell. Then if Smoldering Egg has seven or more ember counters on it, remove them and transform Smoldering Egg.
Ashmouth Dragon
Flying
Whenever you cast an instant or sorcery spell, Ashmouth Dragon deals 2 damage to any target.
Legendary Creature — Phyrexian Horror (5/4)
If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead.
, Discard two cards: Put an indestructible counter on Solphim, Mayhem Dominus. ( can be paid with either or 2 life.)
Creature — Minotaur Berserker (2/3)
As long as you've drawn two or more cards this turn, Spinehorn Minotaur has double strike.
Creature — Vampire Horror (3/2)
Trample
Whenever Stromkirk Occultist deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature — Badger Dinosaur (3/3)
Whenever you discard a creature card, put a +1/+1 counter on Surly Badgersaur.
Whenever you discard a land card, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Whenever you discard a noncreature, nonland card, Surly Badgersaur fights up to one target creature you don't control.
Creature — Spirit (3/3)
Haste
Whenever Thundering Raiju attacks, put a +1/+1 counter on target creature you control. Then Thundering Raiju deals X damage to each opponent, where X is the number of modified creatures you control other than Thundering Raiju. (Equipment, Auras you control, and counters are modifications.)
Creature — Human Wizard (2/2)
Kicker and/or (You may pay an additional and/or as you cast this spell.)
When Thunderscape Battlemage enters the battlefield, if it was kicked with its kicker, target player discards two cards.
When Thunderscape Battlemage enters the battlefield, if it was kicked with its kicker, destroy target enchantment.
Artifact Creature — Clown Robot Mime (2/2)
When Ticking Mime Bomb enters the battlefield, without speaking or indicating any specific creature, pantomime to a person outside the game, then they choose a creature you don't control. Ticking Mime Bomb deals damage equal to twice the number of Robots you control to the chosen creature.
Creature — Human Warrior (3/3)
Haste
Whenever Toralf's Disciple attacks, conjure four cards named Lightning Bolt into your library, then shuffle.
Artifact Creature — Goblin Archer (2/3)
Reach
When Twinshot Sniper enters the battlefield, it deals 2 damage to any target.
Channel — , Discard Twinshot Sniper: It deals 2 damage to any target.
Creature — Human Warrior (3/4)
Cumulative upkeep—Have an opponent create a 1/1 red Survivor creature token. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Trample; rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)
Creature — Viashino Warrior (3/1)
First strike
Bloodrush — , Discard Viashino Shanktail: Target attacking creature gets +3/+1 and gains first strike until end of turn.
Creature — Human Monk (2/1)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.
Creature — Art Lizard (1/1)
Whenever you cast a spell, note the first letter of its artist's name. If that letter wasn't already noted, put a +1/+1 counter on Abstract Iguanart.
Creature — Human Monk (3/1)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whenever Acolyte of the Inferno becomes blocked by a creature, it deals 2 damage to that creature.
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