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Cards similar to Bloodline Shaman (400)

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Candles of Leng

Candles of Leng

Artifact

, : Reveal the top card of your library. If it has the same name as a card in your graveyard, put it into your graveyard. Otherwise, draw a card.

1.5 /10
$0.16
Canopy Spider

Canopy Spider

Creature — Spider (1/3)

Reach (This creature can block creatures with flying.)

5.2 /10
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Carapace Forger

Carapace Forger

Creature — Elf Artificer (2/2)

Metalcraft — Carapace Forger gets +2/+2 as long as you control three or more artifacts.

0.6 /10
$0.02
Cathedral Acolyte

Cathedral Acolyte

Creature — Human Cleric (1/2)

Each creature you control with a counter on it has ward . (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
: Put a +1/+1 counter on target creature that entered the battlefield this turn.

6.1 /10
$0.22
Channeler Initiate

Channeler Initiate

Creature — Human Druid (3/4)

When Channeler Initiate enters the battlefield, put three -1/-1 counters on target creature you control.
, Remove a -1/-1 counter from Channeler Initiate: Add one mana of any color.

6.9 /10
$0.23
Cherished Hatchling

Cherished Hatchling

Creature — Dinosaur (2/1)

When Cherished Hatchling dies, you may cast Dinosaur spells this turn as though they had flash, and whenever you cast a Dinosaur spell this turn, it gains "When this creature enters the battlefield, you may have it fight another target creature."

4.9 /10
$0.14
Chicken Troupe

Chicken Troupe

Creature — Bird Performer (2/2)

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
When Chicken Troupe enters the battlefield, you get , then you may put a sticker on a nonland permanent you own.

3.4 /10
$0.03
Citanul Druid

Citanul Druid

Creature — Human Druid (1/1)

Whenever an opponent casts an artifact spell, put a +1/+1 counter on Citanul Druid.

1.3 /10
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Civic Gardener

Civic Gardener

Creature — Human Citizen (2/2)

Whenever Civic Gardener attacks, untap target creature or land.

4.6 /10
$0.05
Civic Wayfinder

Civic Wayfinder

Creature — Elf Druid Warrior (2/2)

When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

4.8 /10
$0.06
Collector Ouphe

Collector Ouphe

Creature — Ouphe (2/2)

Activated abilities of artifacts can't be activated.

9.6 /10
$3.78
Corrosive Ooze

Corrosive Ooze

Creature — Ooze (2/2)

Whenever Corrosive Ooze blocks or becomes blocked by an equipped creature, destroy all Equipment attached to that creature at end of combat.

5.7 /10
$0.07
Cylian Sunsinger

Cylian Sunsinger

Creature — Elf Shaman (2/2)

: Cylian Sunsinger and each other creature with the same name as it get +3/+3 until end of turn.

0.2 /10
$0.22
Dauntless Survivor

Dauntless Survivor

Creature — Human Warrior (1/1)

When Dauntless Survivor enters the battlefield, put a +1/+1 counter on target creature.

4 /10
$0.01
Deadly Recluse

Deadly Recluse

Creature — Spider (1/2)

Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

8.6 /10
$0.06
Deeproot Champion

Deeproot Champion

Creature — Merfolk Shaman (1/1)

Whenever you cast a noncreature spell, put a +1/+1 counter on Deeproot Champion.

5.1 /10
$0.19
Deepwood Drummer

Deepwood Drummer

Creature — Human Spellshaper (1/1)

, , Discard a card: Target creature gets +2/+2 until end of turn.

0.6 /10
$0.09
Destiny Spinner

Destiny Spinner

Enchantment Creature — Human (2/3)

Creature and enchantment spells you control can't be countered.
: Target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is the number of enchantments you control. It's still a land.

9.8 /10
$0.36
Dimir Infiltrator

Dimir Infiltrator

Creature — Spirit (1/3)

Dimir Infiltrator can't be blocked.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

8.8 /10
$1.45
District Guide

District Guide

Creature — Elf Scout (2/2)

When District Guide enters the battlefield, you may search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.

8.1 /10
$0.12
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