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Cards similar to Bloodwater Entity (400)

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Heliod the Radiant Dawn  Heliod the Warped Eclipse

Heliod, the Radiant Dawn // Heliod, the Warped Eclipse

Legendary Enchantment Creature — God // Legendary Enchantmen (4/4)

When Heliod, the Radiant Dawn enters the battlefield, return target enchantment card that isn't a God from your graveyard to your hand.
: Transform Heliod, the Radiant Dawn. Activate only as a sorcery. ( can be paid with either or 2 life.)

Heliod, the Warped Eclipse

You may cast spells as though they had flash.
Spells you cast cost less to cast for each card your opponents have drawn this turn.

8.6 /10
$0.43
Mairsil the Pretender

Mairsil, the Pretender

Legendary Creature — Human Wizard (4/4)

When Mairsil, the Pretender enters the battlefield, you may exile an artifact or creature card from your hand or graveyard and put a cage counter on it.
Mairsil, the Pretender has all activated abilities of all cards you own in exile with cage counters on them. You may activate each of those abilities only once each turn.

5 /10
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Resilient Khenra

Resilient Khenra

Creature — Jackal Wizard (2/2)

When Resilient Khenra enters the battlefield, you may have target creature get +X/+X until end of turn, where X is Resilient Khenra's power.
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Wizard with no mana cost. Eternalize only as a sorcery.)

1.7 /10
$0.10
Rielle the Everwise

Rielle, the Everwise

Legendary Creature — Human Wizard (0/3)

Rielle, the Everwise gets +1/+0 for each instant and sorcery card in your graveyard.
Whenever you discard one or more cards for the first time each turn, draw that many cards.

8 /10
$1.20
River Song

River Song

Legendary Creature — Human Time Lord Rogue (2/2)

Meet in Reverse — You draw cards from the bottom of your library rather than the top.
Spoilers — Whenever an opponent scries, surveils, or searches their library, put a +1/+1 counter on River Song. Then River Song deals damage to that player equal to its power.

6.2 /10
$0.10
Scampire

Scampire

Creature — Vampire Employee (1/3)

When Scampire enters the battlefield, you get , then you may put a sticker on a creature card in your graveyard.
: Return target creature card with a sticker on it from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step. Activate only as a sorcery.

2.2 /10
$0.04
SerumCore Chimera

Serum-Core Chimera

Creature — Phyrexian Chimera (2/4)

Flying
Whenever you cast a noncreature spell, put an oil counter on Serum-Core Chimera.
Remove three oil counters from Serum-Core Chimera: Draw a card. Then you may discard a nonland card. When you discard a card this way, Serum-Core Chimera deals 3 damage to target creature or planeswalker. Activate only as a sorcery.

3.5 /10
$0.02
Silhana Wayfinder

Silhana Wayfinder

Creature — Elf Scout (2/1)

When Silhana Wayfinder enters the battlefield, look at the top four cards of your library. You may reveal a creature or land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.

4 /10
$0.02
Spelldrain Assassin

Spelldrain Assassin

Creature — Vampire Assassin (3/3)

When Spelldrain Assassin enters the battlefield, choose an instant or sorcery card in your hand. It perpetually gains casualty 2.

10 /10
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Stormchaser Chimera

Stormchaser Chimera

Creature — Chimera (2/3)

Flying
: Scry 1, then reveal the top card of your library. Stormchaser Chimera gets +X/+0 until end of turn, where X is that card's mana value. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

1.4 /10
$0.09
Tzaangor Shaman

Tzaangor Shaman

Creature — Mutant Shaman (3/3)

Flying
Sorcerous Elixir — Whenever Tzaangor Shaman deals combat damage to a player, copy the next instant or sorcery spell you cast this turn when you cast it. You may choose new targets for the copy.

6 /10
$0.14
Alpine Houndmaster

Alpine Houndmaster

Creature — Human Warrior (2/2)

When Alpine Houndmaster enters the battlefield, you may search your library for a card named Alpine Watchdog and/or a card named Igneous Cur, reveal them, put them into your hand, then shuffle.
Whenever Alpine Houndmaster attacks, it gets +X/+0 until end of turn, where X is the number of other attacking creatures.

4.4 /10
$0.12
Chrome Courier

Chrome Courier

Artifact Creature — Thopter (1/1)

Flying
When Chrome Courier enters the battlefield, reveal the top two cards of your library. Put one of them into your hand and the other into your graveyard. If you put an artifact card into your hand this way, you gain 3 life.

6 /10
$0.03
Invasion of Amonkhet  Lazotep Convert

Invasion of Amonkhet // Lazotep Convert

Battle — Siege // Creature — Zombie (0/0)

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Amonkhet enters the battlefield, each player mills three cards, then each opponent discards a card and you draw a card. (To mill three cards, a player puts the top three cards of their library into their graveyard.)

Lazotep Convert

You may have Lazotep Convert enter the battlefield as a copy of any creature card in a graveyard, except it's a 4/4 black Zombie in addition to its other colors and types.

7.9 /10
$0.15
Invasion of Ergamon  Truga Cliffcharger

Invasion of Ergamon // Truga Cliffcharger

Battle — Siege // Creature — Rhino (0/0)

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Ergamon enters the battlefield, create a Treasure token. Then you may discard a card. If you do, draw a card.

Truga Cliffcharger

Trample
When Truga Cliffcharger enters the battlefield, you may discard a card. If you do, search your library for a land or battle card, reveal it, put it into your hand, then shuffle.

5.9 /10
$0.04
Munda Ambush Leader

Munda, Ambush Leader

Legendary Creature — Kor Ally (3/4)

Haste
Rally — Whenever Munda, Ambush Leader or another Ally enters the battlefield under your control, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order.

4.9 /10
$0.08
Quandrix Cultivator

Quandrix Cultivator

Creature — Turtle Druid (3/4)

When Quandrix Cultivator enters the battlefield, you may search your library for a basic Forest or Island card, put it onto the battlefield, then shuffle.

7.4 /10
$0.09
Rocco Cabaretti Caterer

Rocco, Cabaretti Caterer

Legendary Creature — Elf Druid (3/1)

When Rocco, Cabaretti Caterer enters the battlefield, if you cast it, you may search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.

8.7 /10
$0.08
Snooping Newsie

Snooping Newsie

Creature — Human Rogue (2/2)

When Snooping Newsie enters the battlefield, mill two cards. (Put the top two cards of your library into your graveyard.)
As long as there are five or more mana values among cards in your graveyard, Snooping Newsie gets +1/+1 and has lifelink.

3.2 /10
$0.02
The First Doctor

The First Doctor

Legendary Creature — Time Lord Doctor (2/2)

When The First Doctor enters the battlefield, search your library and/or graveyard for a card named TARDIS, reveal it, and put it into your hand. If you search your library this way, shuffle.
Whenever you cast a spell with cascade, put a +1/+1 counter on target artifact or creature.

6 /10
$0.07
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