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Cards similar to Blossoming Sands (400)

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Shadowy Backstreet

Shadowy Backstreet

Land — Plains Swamp

(: Add or .)
Shadowy Backstreet enters the battlefield tapped.
When Shadowy Backstreet enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

8.3 /10
$5.43
Shelldock Isle

Shelldock Isle

Land

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Shelldock Isle enters the battlefield tapped.
: Add .
, : You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.

5.2 /10
$2.48
Simic Growth Chamber

Simic Growth Chamber

Land

Simic Growth Chamber enters the battlefield tapped.
When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand.
: Add .

9.9 /10
$0.27
Skyline Cascade

Skyline Cascade

Land

Skyline Cascade enters the battlefield tapped.
When Skyline Cascade enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.
: Add .

6.9 /10
$0.08
Smoldering Spires

Smoldering Spires

Land

Smoldering Spires enters the battlefield tapped.
When Smoldering Spires enters the battlefield, target creature can't block this turn.
: Add .

5.5 /10
$0.11
Spinerock Knoll

Spinerock Knoll

Land

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Spinerock Knoll enters the battlefield tapped.
: Add .
, : You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.

9.8 /10
$0.31
Teetering Peaks

Teetering Peaks

Land

Teetering Peaks enters the battlefield tapped.
When Teetering Peaks enters the battlefield, target creature gets +2/+0 until end of turn.
: Add .

5.5 /10
$0.12
Temple of Abandon

Temple of Abandon

Land

Temple of Abandon enters the battlefield tapped.
When Temple of Abandon enters the battlefield, scry 1.
: Add or .

9.8 /10
$0.18
Temple of Deceit

Temple of Deceit

Land

Temple of Deceit enters the battlefield tapped.
When Temple of Deceit enters the battlefield, scry 1.
: Add or .

9.9 /10
$0.19
Temple of Enlightenment

Temple of Enlightenment

Land

Temple of Enlightenment enters the battlefield tapped.
When Temple of Enlightenment enters the battlefield, scry 1.
: Add or .

9.9 /10
$0.15
Temple of Epiphany

Temple of Epiphany

Land

Temple of Epiphany enters the battlefield tapped.
When Temple of Epiphany enters the battlefield, scry 1.
: Add or .

9.9 /10
$0.19
Temple of Malady

Temple of Malady

Land

Temple of Malady enters the battlefield tapped.
When Temple of Malady enters the battlefield, scry 1.
: Add or .

9.9 /10
$0.32
Temple of Malice

Temple of Malice

Land

Temple of Malice enters the battlefield tapped.
When Temple of Malice enters the battlefield, scry 1.
: Add or .

9.8 /10
$0.61
Temple of Mystery

Temple of Mystery

Land

Temple of Mystery enters the battlefield tapped.
When Temple of Mystery enters the battlefield, scry 1.
: Add or .

9.9 /10
$0.32
Temple of Silence

Temple of Silence

Land

Temple of Silence enters the battlefield tapped.
When Temple of Silence enters the battlefield, scry 1.
: Add or .

9.9 /10
$0.19
Temple of Triumph

Temple of Triumph

Land

Temple of Triumph enters the battlefield tapped.
When Temple of Triumph enters the battlefield, scry 1.
: Add or .

9.9 /10
$0.14
Thundering Falls

Thundering Falls

Land — Island Mountain

(: Add or .)
Thundering Falls enters the battlefield tapped.
When Thundering Falls enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

8.1 /10
$7.62
Transguild Promenade

Transguild Promenade

Land

Transguild Promenade enters the battlefield tapped.
When Transguild Promenade enters the battlefield, sacrifice it unless you pay .
: Add one mana of any color.

8 /10
$0.11
Turntimber Grove

Turntimber Grove

Land

Turntimber Grove enters the battlefield tapped.
When Turntimber Grove enters the battlefield, target creature gets +1/+1 until end of turn.
: Add .

4.4 /10
$0.08
Undercity Sewers

Undercity Sewers

Land — Island Swamp

(: Add or .)
Undercity Sewers enters the battlefield tapped.
When Undercity Sewers enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

8.7 /10
~$13
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