Instant
Kicker (You may pay an additional as you cast this spell.)
Target creature you control gets +2/+2 until end of turn. If this spell was kicked, put a +1/+1 counter on each creature you control.
Instant
Prevent all combat damage that would be dealt by target creature this turn. That creature gets +0/+X until end of turn, where X is its mana value.
Instant
Target creature gets +1/+3 until end of turn. Put a reach counter on it. Untap it.
Instant
As an additional cost to cast this spell, you may pay .
Prevent all combat damage that would be dealt this turn. If this spell's additional cost was paid, this effect doesn't affect combat damage that would be dealt by red creatures.
Instant // Land
Put a +1/+1 counter on target creature.
Vastwood Thicket
Vastwood Thicket enters the battlefield tapped.
: Add .
Instant
Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
Instant
Kicker (You may pay an additional as you cast this spell.)
Target creature can't be the target of spells or abilities your opponents control this turn. If this spell was kicked, that creature gets +4/+4 until end of turn.
Instant
Target creature becomes green and gets +1/+0 until end of turn.
Draw a card.
Instant
Search your library for a creature card, reveal it, then shuffle and put the card on top.
Instant
Counter target instant or Aura spell that targets a permanent you control.
Instant
As an additional cost to cast this spell, sacrifice a land.
Search your library for a land card, put that card onto the battlefield, then shuffle.
Instant
Destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard.
Instant
Target spell or permanent becomes green. (Mana symbols on that permanent remain unchanged.)
Instant
As an additional cost to cast this spell, sacrifice a creature.
You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness.
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