Creature — Vampire (2/1)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
Creature — Merfolk Wizard (1/1)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
: Each unblocked creature has base power and toughness 4/1 until end of turn.
Legendary Creature — Merfolk Rogue (1/3)
At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.)
Creature — Rat (2/2)
Hellbent — As long as you have no cards in hand, Gobhobbler Rats gets +1/+0 and has ": Regenerate Gobhobbler Rats."
Creature — Goblin Warrior (3/1)
Creature — Goblin Scout (2/2)
Protection from white
Creature — Sliver (2/2)
All Slivers are colorless.
Creature — Human Wizard (2/2)
: Target player gains 1 life.
: Each player loses 1 life.
Creature — Zombie Soldier Warrior (2/2)
Whenever Putrid Warrior deals damage, choose one —
• Each player loses 1 life.
• Each player gains 1 life.
Creature — Human Rogue (1/3)
Inspired — Whenever Disciple of Deceit becomes untapped, you may discard a nonland card. If you do, search your library for a card with the same converted mana cost as that card, reveal it, put it into your hand, then shuffle your library.
Creature — Human Advisor (2/2)
Sacrifice another creature: Cartel Aristocrat gains protection from the color of your choice until end of turn.
Creature — Illusion (2/2)
Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Creature — Vampire Warrior (3/3)
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)
Whenever you cast a Vampire creature spell, it gains bloodthirst 3.
Creature — Harpy Beast (2/2)
: Regenerate Screeching Harpy.
Creature — Imp (2/2)
: Target player loses 1 life.
Creature — Bird (1/1)
When Neurok Familiar enters the battlefield, reveal the top card of your library. If it's an artifact card, put it into your hand. Otherwise, put it into your graveyard.
Artifact Creature — Gargoyle (1/2)
: Darklit Gargoyle gets +2/-1 until end of turn.
Creature — Elemental (2/1)
Vaporkin can block only creatures with flying.
Creature — Leech (2/2)
Whenever Mana Skimmer deals damage to a player, tap target land that player controls. That land doesn't untap during its controller's next untap step.
Creature — Vampire Cleric Ally (1/4)
Whenever Vampire Envoy becomes tapped, you gain 1 life.
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