Creature — Elf Shaman (1/1)
, Exile an Elf card from your graveyard: Scarred Vinebreeder gets +3/+3 until end of turn.
Creature — Phyrexian Advisor (1/3)
Whenever you proliferate, each opponent loses 2 life and you gain 2 life.
Creature — Demon (0/0)
Kicker
When you cast this spell, if it was kicked, each player loses half their life, rounded up.
Scourge of the Skyclaves's power and toughness are each equal to 20 minus the highest life total among players.
Creature — Human Scout (1/2)
When Seekers' Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature — Zombie (2/1)
Sacrifice another creature: Sepulcher Ghoul gets +2/+2 until end of turn. Activate only once each turn.
Creature — Human Cleric (2/2)
Other Clerics you control get +1/+1.
, , Sacrifice another Cleric: Search your library for a black creature card, put it onto the battlefield, then shuffle.
Creature — Zombie (2/3)
Shambling Ghoul enters the battlefield tapped.
Creature — Zombie Cleric (1/1)
: Each player loses 1 life for each Zombie on the battlefield.
Creature — Elemental Warrior (2/1)
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Creature — Zombie (2/2)
Tap three untapped creatures you control: Each opponent loses 1 life.
Creature — Human Mercenary Assassin (2/1)
: Destroy target blocking creature at end of combat.
Creature — Human Assassin (2/1)
Creatures with power greater than Silumgar Assassin's power can't block it.
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Silumgar Assassin is turned face up, destroy target creature with power 3 or less an opponent controls.
Creature — Starfish (0/3)
: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature — Rat Horror (2/2)
: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
As long as Sinuous Vermin is monstrous, it has menace. (It can't be blocked except by two or more creatures.)
Creature — Shapeshifter (1/1)
Changeling (This card is every creature type.)
: Regenerate Skeletal Changeling.
Creature — Elf Berserker (3/1)
Whenever another nontoken Elf or Berserker you control dies, you draw a card and you lose 1 life.
Creature — Zombie (2/1)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Skinthinner is turned face up, destroy target nonblack creature. It can't be regenerated.
Creature — Zombie Spellshaper (1/1)
, , Discard a card: Create a 1/1 black Zombie Goblin creature token named Festering Goblin. It has "When Festering Goblin dies, target creature gets -1/-1 until end of turn."
Creature — Human Cleric (1/1)
, , Sacrifice a Human: Destroy target creature.
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