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Cards similar to Bog Imp (400)

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Tithe Drinker

Tithe Drinker

Creature — Vampire (2/1)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

4.1 /10
$0.18
Inkfathom Witch

Inkfathom Witch

Creature — Merfolk Wizard (1/1)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

: Each unblocked creature has base power and toughness 4/1 until end of turn.

5.1 /10
$0.24
Sygg  River Cutthroat

Sygg, River Cutthroat

Legendary Creature — Merfolk Rogue (1/3)

At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.)

9.3 /10
$4.30
Gobhobbler Rats

Gobhobbler Rats

Creature — Rat (2/2)

Hellbent — As long as you have no cards in hand, Gobhobbler Rats gets +1/+0 and has ": Regenerate Gobhobbler Rats."

0.4 /10
$0.15
Spike Jester

Spike Jester

Creature — Goblin Warrior (3/1)

Haste

5.2 /10
$0.19
Goblin Outlander

Goblin Outlander

Creature — Goblin Scout (2/2)

Protection from white

1.1 /10
$0.15
Ghostflame Sliver

Ghostflame Sliver

Creature — Sliver (2/2)

All Slivers are colorless.

7.3 /10
$0.40
Orzhov Guildmage

Orzhov Guildmage

Creature — Human Wizard (2/2)

: Target player gains 1 life.

: Each player loses 1 life.

4.9 /10
$0.23
Putrid Warrior

Putrid Warrior

Creature — Zombie Soldier Warrior (2/2)

Whenever Putrid Warrior deals damage, choose one —

• Each player loses 1 life.

• Each player gains 1 life.

0.5 /10
$0.15
Disciple of Deceit

Disciple of Deceit

Creature — Human Rogue (1/3)

Inspired — Whenever Disciple of Deceit becomes untapped, you may discard a nonland card. If you do, search your library for a card with the same converted mana cost as that card, reveal it, put it into your hand, then shuffle your library.

4.9 /10
$0.24
Cartel Aristocrat

Cartel Aristocrat

Creature — Human Advisor (2/2)

Sacrifice another creature: Cartel Aristocrat gains protection from the color of your choice until end of turn.

5.1 /10
$0.24
Cloudskate

Cloudskate

Creature — Illusion (2/2)

Flying

Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

1.8 /10
$0.15
Bloodlord of Vaasgoth

Bloodlord of Vaasgoth

Creature — Vampire Warrior (3/3)

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)

Flying

Whenever you cast a Vampire creature spell, it gains bloodthirst 3.

8.6 /10
$1.48
Screeching Harpy

Screeching Harpy

Creature — Harpy Beast (2/2)

Flying

: Regenerate Screeching Harpy.

4.9 /10
$0.22
Cackling Imp

Cackling Imp

Creature — Imp (2/2)

Flying

: Target player loses 1 life.

3.5 /10
$0.17
Neurok Familiar

Neurok Familiar

Creature — Bird (1/1)

Flying

When Neurok Familiar enters the battlefield, reveal the top card of your library. If it's an artifact card, put it into your hand. Otherwise, put it into your graveyard.

1.6 /10
$0.15
Darklit Gargoyle

Darklit Gargoyle

Artifact Creature — Gargoyle (1/2)

Flying

: Darklit Gargoyle gets +2/-1 until end of turn.

2.2 /10
$0.15
Vaporkin

Vaporkin

Creature — Elemental (2/1)

Flying

Vaporkin can block only creatures with flying.

2.2 /10
$0.15
Mana Skimmer

Mana Skimmer

Creature — Leech (2/2)

Flying

Whenever Mana Skimmer deals damage to a player, tap target land that player controls. That land doesn't untap during its controller's next untap step.

1.2 /10
$0.15
Vampire Envoy

Vampire Envoy

Creature — Vampire Cleric Ally (1/4)

Flying

Whenever Vampire Envoy becomes tapped, you gain 1 life.

0.4 /10
$0.14
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