Creature — Minotaur Shaman (2/1)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creature — Human Knight (1/1)
Vigilance
: Lionheart Maverick gets +1/+2 until end of turn.
Legendary Creature — Dragon Shaman (1/3)
Whenever you cast a noncreature spell, target creature gets +X/+0 until end of turn, where X is that spell's mana value.
Choose a Background (You can have a Background as a second commander.)
Creature — Elf Warrior (1/1)
Whenever another creature enters the battlefield under your control, Llanowar Stalker gets +1/+0 until end of turn.
Creature — Human Warrior (2/2)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Mage-Ring Bully attacks each combat if able.
Creature — Sliver (3/3)
All Slivers have ": Target Sliver creature gets +X/+0 until end of turn, where X is the number of Slivers on the battlefield."
Creature — Beast (2/1)
Trample
Landfall — Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn.
Creature — Dragon (5/5)
Flying, trample
Join forces — Whenever Mana-Charged Dragon attacks or blocks, each player starting with you may pay any amount of mana. Mana-Charged Dragon gets +X/+0 until end of turn, where X is the total amount of mana paid this way.
Creature — Dinosaur (2/3)
Creature spells you cast cost less to cast.
Whenever another creature enters the battlefield under your control, Marauding Raptor deals 2 damage to it. If a Dinosaur is dealt damage this way, Marauding Raptor gets +2/+0 until end of turn.
Creature — Human Shaman (1/1)
, Reveal X green cards from your hand, Sacrifice Martyr of Spores: Target creature gets +X/+X until end of turn.
Creature — Spirit (1/1)
Flying
Whenever another Spirit enters the battlefield under your control, Mausoleum Wanderer gets +1/+1 until end of turn.
Sacrifice Mausoleum Wanderer: Counter target instant or sorcery spell unless its controller pays , where X is Mausoleum Wanderer's power.
Creature — Devil Warrior (1/2)
Menace (This creature can't be blocked except by two or more creatures.)
Whenever Mayhem Patrol attacks, target creature gets +1/+0 until end of turn.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Creature — Minotaur Berserker (2/2)
Haste
When Minotaur Skullcleaver enters the battlefield, it gets +2/+0 until end of turn.
Creature — Minotaur Archer (2/3)
Reach (This creature can block creatures with flying.)
: Minotaur Sureshot gets +1/+0 until end of turn.
Creature — Goblin (2/2)
Mogg Conscripts can't attack unless you've cast a creature spell this turn.
Creature — Elemental (0/4)
: Molten Ravager gets +1/+0 until end of turn.
Artifact Creature — Phyrexian Dragon (4/4)
( can be paid with either or 2 life.)
Flying
: Moltensteel Dragon gets +1/+0 until end of turn.
Creature — Dragon (5/5)
Flying
: Each creature you control gets +1/+0 until end of turn.
Creature — Dragon (5/5)
Flying
: Mordant Dragon gets +1/+0 until end of turn.
Whenever Mordant Dragon deals combat damage to a player, you may have it deal that much damage to target creature that player controls.
Legendary Creature — Goblin Noble (4/4)
When Muxus, Goblin Grandee enters the battlefield, reveal the top six cards of your library. Put all Goblin creature cards with mana value 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order.
Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control.
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