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Cards similar to Bone Dancer (400)

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Stromgald Spy

Stromgald Spy

Creature — Human Rogue (2/4)

Whenever Stromgald Spy attacks and isn't blocked, you may have defending player play with their hand revealed for as long as Stromgald Spy remains on the battlefield. If you do, Stromgald Spy assigns no combat damage this turn.

0.8 /10
$0.20
LimDls Paladin

Lim-Dûl's Paladin

Creature — Human Knight (0/3)

Trample
At the beginning of your upkeep, you may discard a card. If you don't, sacrifice Lim-Dûl's Paladin and draw a card.
Whenever Lim-Dûl's Paladin becomes blocked, it gets +6/+3 until end of turn.
Whenever Lim-Dûl's Paladin attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 4 life.

1.3 /10
$0.20
Rysorian Badger

Rysorian Badger

Creature — Badger (2/2)

Whenever Rysorian Badger attacks and isn't blocked, you may exile up to two target creature cards from defending player's graveyard. If you do, you gain 1 life for each card exiled this way and Rysorian Badger assigns no combat damage this turn.

0.8 /10
$0.76
Floral Spuzzem

Floral Spuzzem

Creature — Elemental (2/2)

Whenever Floral Spuzzem attacks and isn't blocked, you may destroy target artifact defending player controls. If you do, Floral Spuzzem assigns no combat damage this turn.

0.5 /10
$2.55
Kukemssa Pirates

Kukemssa Pirates

Creature — Human Pirate (2/2)

Whenever Kukemssa Pirates attacks and isn't blocked, you may gain control of target artifact defending player controls. If you do, Kukemssa Pirates assigns no combat damage this turn.

4.5 /10
$2.11
Pygmy Hippo

Pygmy Hippo

Creature — Hippo (2/2)

Whenever Pygmy Hippo attacks and isn't blocked, you may have defending player activate a mana ability of each land they control and lose all unspent mana. If you do, Pygmy Hippo assigns no combat damage this turn and at the beginning of your next main phase this turn, you add an amount of equal to the amount of mana that player lost this way.

2.4 /10
$2.38
Dwarven Vigilantes

Dwarven Vigilantes

Creature — Dwarf (2/2)

Whenever Dwarven Vigilantes attacks and isn't blocked, you may have it deal damage equal to its power to target creature. If you do, Dwarven Vigilantes assigns no combat damage this turn.

2.7 /10
$0.10
Farrels Zealot

Farrel's Zealot

Creature — Human (2/2)

Whenever Farrel's Zealot attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, Farrel's Zealot assigns no combat damage this turn.

0.6 /10
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Ophidian

Ophidian

Creature — Snake (1/3)

Whenever Ophidian attacks and isn't blocked, you may draw a card. If you do, Ophidian assigns no combat damage this turn.

2.6 /10
$0.09
Necrite

Necrite

Creature — Thrull (2/2)

Whenever Necrite attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated.

1 /10
--
Dauthi Mindripper

Dauthi Mindripper

Creature — Dauthi Minion (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Dauthi Mindripper attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.

3 /10
$0.18
Stinkdrinker Bandit

Stinkdrinker Bandit

Creature — Goblin Rogue (2/1)

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)
Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn.

7.4 /10
$0.10
Keeper of Tresserhorn

Keeper of Tresserhorn

Creature — Avatar (6/6)

Whenever Keeper of Tresserhorn attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 2 life.

0.3 /10
$0.62
Mindstab Thrull

Mindstab Thrull

Creature — Thrull (2/2)

Whenever Mindstab Thrull attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.

1.8 /10
$0.12
Ashcoat of the Shadow Swarm

Ashcoat of the Shadow Swarm

Legendary Creature — Rat Warlock (3/4)

Whenever Ashcoat of the Shadow Swarm attacks or blocks, other Rats you control get +X/+X until end of turn, where X is the number of Rats you control.
At the beginning of your end step, you may mill four cards. If you do, return up to two Rat creature cards from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)

7.9 /10
~$41
Bloodmist Infiltrator

Bloodmist Infiltrator

Creature — Vampire (3/1)

Whenever Bloodmist Infiltrator attacks, you may sacrifice another creature. If you do, Bloodmist Infiltrator can't be blocked this turn.

2.1 /10
$0.04
Elusive Tormentor  Insidious Mist

Elusive Tormentor // Insidious Mist

Creature — Vampire Wizard // Creature — Elemental (4/4)

, Discard a card: Transform Elusive Tormentor.

Insidious Mist

Hexproof, indestructible
Insidious Mist can't block and can't be blocked.
Whenever Insidious Mist attacks and isn't blocked, you may pay . If you do, transform it.

5.3 /10
$0.21
Laccolith Grunt

Laccolith Grunt

Creature — Beast (2/2)

Whenever Laccolith Grunt becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Grunt assigns no combat damage this turn.

0.2 /10
$0.05
Laccolith Warrior

Laccolith Warrior

Creature — Beast Warrior (3/3)

Whenever Laccolith Warrior becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Warrior assigns no combat damage this turn.

0.3 /10
$0.12
Rakshasa Debaser

Rakshasa Debaser

Creature — Demon (6/6)

Whenever Rakshasa Debaser attacks, put target creature card from defending player's graveyard onto the battlefield under your control.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

8.9 /10
$0.40
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