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Cards similar to Bone Picker (400)

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Raving Dead

Raving Dead

Creature — Zombie (2/6)

Deathtouch
At the beginning of combat on your turn, choose an opponent at random. Raving Dead attacks that player this combat if able.
Whenever Raving Dead deals combat damage to a player, that player loses half their life, rounded down.

5.4 /10
$1.40
Relentless Rats

Relentless Rats

Creature — Rat (2/2)

Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.
A deck can have any number of cards named Relentless Rats.

6.7 /10
$3.04
Repentant Vampire

Repentant Vampire

Creature — Vampire (3/3)

Flying
Whenever a creature dealt damage by Repentant Vampire this turn dies, put a +1/+1 counter on Repentant Vampire.
Threshold — As long as seven or more cards are in your graveyard, Repentant Vampire is white and has ": Destroy target black creature."

1.1 /10
$0.26
Restless Bones

Restless Bones

Creature — Skeleton (1/1)

, : Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
: Regenerate Restless Bones.

3.1 /10
$0.13
Revenant

Revenant

Creature — Spirit (0/0)

Flying
Revenant's power and toughness are each equal to the number of creature cards in your graveyard.

5 /10
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Risen Executioner

Risen Executioner

Creature — Zombie Warrior (4/3)

Risen Executioner can't block.
Other Zombie creatures you control get +1/+1.
You may cast Risen Executioner from your graveyard if you pay more to cast it for each other creature card in your graveyard.

6 /10
$0.89
Rooftop Assassin

Rooftop Assassin

Creature — Vampire Assassin (2/2)

Flash
Flying, lifelink
When Rooftop Assassin enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.

1.8 /10
$0.08
Ruthless Technomancer

Ruthless Technomancer

Creature — Human Wizard (2/4)

When Ruthless Technomancer enters the battlefield, you may sacrifice another creature you control. If you do, create a number of Treasure tokens equal to that creature's power.
, Sacrifice X artifacts: Return target creature card with power X or less from your graveyard to the battlefield. X can't be 0.

9.5 /10
$2.70
Sangromancer

Sangromancer

Creature — Vampire Shaman (3/3)

Flying
Whenever a creature an opponent controls dies, you may gain 3 life.
Whenever an opponent discards a card, you may gain 3 life.

9.5 /10
$0.66
Sauron the Necromancer

Sauron, the Necromancer

Legendary Creature — Avatar Horror (4/4)

Menace
Whenever Sauron, the Necromancer attacks, exile target creature card from your graveyard. Create a tapped and attacking token that's a copy of that card, except it's a 3/3 black Wraith with menace. At the beginning of the next end step, exile that token unless Sauron is your Ring-bearer.

8.1 /10
$0.22
Sautekh Immortal

Sautekh Immortal

Artifact Creature — Necron (2/2)

Flash
Elite Troops — Sautekh Immortal enters the battlefield with a +1/+1 counter on it for each creature that died this turn.

5.8 /10
$0.06
Scavenger Drake

Scavenger Drake

Creature — Drake (1/1)

Flying
Whenever another creature dies, you may put a +1/+1 counter on Scavenger Drake.

3.3 /10
$0.18
Scavenging Ghoul

Scavenging Ghoul

Creature — Zombie (2/2)

At the beginning of each end step, put a corpse counter on Scavenging Ghoul for each creature that died this turn.
Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul.

0.4 /10
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Scream Puff

Scream Puff

Creature — Horror (4/5)

Deathtouch
Whenever Scream Puff deals combat damage to a player, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")

5.2 /10
$0.02
Scuttling Death

Scuttling Death

Creature — Spirit (4/2)

Sacrifice Scuttling Death: Target creature gets -1/-1 until end of turn.
Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)

1.8 /10
$0.09
Sengir Bats

Sengir Bats

Creature — Bat (1/2)

Flying
Whenever a creature dealt damage by Sengir Bats this turn dies, put a +1/+1 counter on Sengir Bats.

1.2 /10
$0.16
Sengir Connoisseur

Sengir Connoisseur

Creature — Vampire (3/3)

Flying
Whenever one or more other creatures die, put a +1/+1 counter on Sengir Connoisseur. This ability triggers only once each turn.

4.3 /10
$0.03
Sengir Nosferatu

Sengir Nosferatu

Creature — Vampire (4/4)

Flying
, Exile Sengir Nosferatu: Create a 1/2 black Bat creature token with flying. It has ", Sacrifice this creature: Return an exiled card named Sengir Nosferatu to the battlefield under its owner's control."

2.1 /10
$0.16
Sengir Vampire

Sengir Vampire

Creature — Vampire (4/4)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.

4.4 /10
$0.06
Sewer Nemesis

Sewer Nemesis

Creature — Horror (0/0)

As Sewer Nemesis enters the battlefield, choose a player.
Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard.
Whenever the chosen player casts a spell, that player mills a card.

8.7 /10
$0.50
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