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Cards similar to Bottomless Vault (400)

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Forbidding Watchtower

Forbidding Watchtower

Land

Forbidding Watchtower enters the battlefield tapped.
: Add .
: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.

6.8 /10
$0.35
Forgotten Cave

Forgotten Cave

Land

Forgotten Cave enters the battlefield tapped.
: Add .
Cycling (, Discard this card: Draw a card.)

9.8 /10
$0.10
Forlorn Flats

Forlorn Flats

Land — Desert

Forlorn Flats enters the battlefield tapped.
When Forlorn Flats enters the battlefield, it deals 1 damage to target opponent.
: Add or .

3.1 /10
$0.12
Forsaken Sanctuary

Forsaken Sanctuary

Land

Forsaken Sanctuary enters the battlefield tapped.
: Add or .

8.4 /10
$0.16
Ghitu Encampment

Ghitu Encampment

Land

Ghitu Encampment enters the battlefield tapped.
: Add .
: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)

6.1 /10
$0.28
Glacial Fortress

Glacial Fortress

Land

Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.
: Add or .

9.9 /10
$1.65
Gnottvold Slumbermound

Gnottvold Slumbermound

Land

Gnottvold Slumbermound enters the battlefield tapped.
: Add .
, , Sacrifice Gnottvold Slumbermound: Destroy target land. Create a 4/4 green Troll Warrior creature token with trample.

5.8 /10
$0.03
Godless Shrine

Godless Shrine

Land — Plains Swamp

(: Add or .)
As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

10 /10
--
Grand Coliseum

Grand Coliseum

Land

Grand Coliseum enters the battlefield tapped.
: Add .
: Add one mana of any color. Grand Coliseum deals 1 damage to you.

8.1 /10
--
Halimar Depths

Halimar Depths

Land

Halimar Depths enters the battlefield tapped.
When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order.
: Add .

9.7 /10
$0.52
Hall of the Bandit Lord

Hall of the Bandit Lord

Legendary Land

Hall of the Bandit Lord enters the battlefield tapped.
, Pay 3 life: Add . If that mana is spent on a creature spell, it gains haste.

9.2 /10
~$14
Hallowed Fountain

Hallowed Fountain

Land — Plains Island

(: Add or .)
As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

10 /10
~$22
Highland Forest

Highland Forest

Snow Land — Mountain Forest

(: Add or .)
Highland Forest enters the battlefield tapped.

9.5 /10
$0.25
Hinterland Harbor

Hinterland Harbor

Land

Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island.
: Add or .

9.9 /10
$1.25
Karoo

Karoo

Land

Karoo enters the battlefield tapped.
When Karoo enters the battlefield, sacrifice it unless you return an untapped Plains you control to its owner's hand.
: Add .

8 /10
$0.68
Krosan Verge

Krosan Verge

Land

Krosan Verge enters the battlefield tapped.
: Add .
, , Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.

9.8 /10
$0.13
Lair of the Hydra

Lair of the Hydra

Land

If you control two or more other lands, Lair of the Hydra enters the battlefield tapped.
: Add .
: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. It's still a land. X can't be 0.

9.2 /10
$1.35
Lotus Field

Lotus Field

Land

Hexproof
Lotus Field enters the battlefield tapped.
When Lotus Field enters the battlefield, sacrifice two lands.
: Add three mana of any one color.

9.6 /10
$5.53
Madblind Mountain

Madblind Mountain

Land — Mountain

(: Add .)
Madblind Mountain enters the battlefield tapped.
, : Shuffle your library. Activate only if you control two or more red permanents.

6.1 /10
$0.42
Manor Gate

Manor Gate

Land — Gate

Manor Gate enters the battlefield tapped.
As Manor Gate enters the battlefield, choose a color other than green.
: Add or one mana of the chosen color.

9.5 /10
$0.13
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