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Cards similar to Bower Passage (400)

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Deep Water

Deep Water

Enchantment

: Until end of turn, if you tap a land you control for mana, it produces instead of any other type.

0.6 /10
$0.20
Deification

Deification

Enchantment

As Deification enters the battlefield, choose a planeswalker type.
Planeswalkers you control of the chosen type have hexproof.
As long as you control a creature, if damage dealt to a planeswalker you control of the chosen type would result in all loyalty counters on it being removed, instead all but one of those counters are removed.

6.8 /10
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Determined Iteration

Determined Iteration

Enchantment

At the beginning of combat on your turn, populate. The token created this way gains haste. Sacrifice it at the beginning of the next end step. (To populate, create a token that's a copy of a creature token you control.)

8.7 /10
$5.40
Dont Try This at Home

Don't Try This at Home

Enchantment

If a hot source you control would deal damage to a player or permanent, it deals that much damage plus 1 instead. (Something is hot if it has hot things in its art, like fire or explosions.)
, Sacrifice Don't Try This at Home: It deals damage equal to twice the number of hot cards in your graveyard to target creature or planeswalker.

0.3 /10
$0.06
Done for the Day

Done for the Day

Enchantment

At the beginning of your end step, if you control an Employee, a Performer, or a Robot, you may get or create a Treasure token. If you control all three, you may put a sticker on a nonland permanent you own.

3.5 /10
$0.03
Dorothea Vengeful Victim  Dorotheas Retribution

Dorothea, Vengeful Victim // Dorothea's Retribution

Legendary Creature — Spirit // Enchantment — Aura (4/4)

Flying
When Dorothea, Vengeful Victim attacks or blocks, sacrifice it at end of combat.
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Dorothea's Retribution

Enchant creature
Enchanted creature has "Whenever this creature attacks, create a 4/4 white Spirit creature token with flying that's tapped and attacking. Sacrifice that token at end of combat."
If Dorothea's Retribution would be put into a graveyard from anywhere, exile it instead.

6.5 /10
$0.13
Doubling Season

Doubling Season

Enchantment

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.

9.9 /10
~$40
Drop of Honey

Drop of Honey

Enchantment

At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them.
When there are no creatures on the battlefield, sacrifice Drop of Honey.

2.4 /10
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Druids Repository

Druids' Repository

Enchantment

Whenever a creature you control attacks, put a charge counter on Druids' Repository.
Remove a charge counter from Druids' Repository: Add one mana of any color.

8.4 /10
$2.02
Dryad of the Ilysian Grove

Dryad of the Ilysian Grove

Enchantment Creature — Nymph Dryad (2/4)

You may play an additional land on each of your turns.
Lands you control are every basic land type in addition to their other types.

9.9 /10
~$10
Dryads Favor

Dryad's Favor

Enchantment — Aura

Enchant creature
Enchanted creature has forestwalk. (It can't be blocked as long as defending player controls a Forest.)

4.6 /10
$0.18
Dual Casting

Dual Casting

Enchantment — Aura

Enchant creature
Enchanted creature has ", : Copy target instant or sorcery spell you control. You may choose new targets for the copy."

6.5 /10
$0.49
Dying Wish

Dying Wish

Enchantment — Aura

Enchant creature you control
When enchanted creature dies, target player loses X life and you gain X life, where X is its power.

6.2 /10
$0.13
Eiganjo Exemplar

Eiganjo Exemplar

Enchantment Creature — Human Samurai (2/1)

Whenever a Samurai or Warrior you control attacks alone, it gets +1/+1 until end of turn.

6.9 /10
$0.03
Elephant Grass

Elephant Grass

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Black creatures can't attack you.
Nonblack creatures can't attack you unless their controller pays for each creature they control that's attacking you.

7 /10
$1.06
Escape Protocol

Escape Protocol

Enchantment

Whenever you cycle a card, you may pay . When you do, exile target artifact or creature you control, then return it to the battlefield under its owner's control.

5.3 /10
$0.08
Favored Enemy

Favored Enemy

Enchantment

As Favored Enemy enters the battlefield, note the most prevalent creature type in an opponent's library.
When Favored Enemy enters the battlefield, target creature you control fights up to one target creature you don't control.
Whenever a creature an opponent controls of the noted type dies, put a +1/+1 counter on target creature you control.

10 /10
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Fear

Fear

Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

4.9 /10
~$18
Felidar Umbra

Felidar Umbra

Enchantment — Aura

Enchant creature
Enchanted creature has lifelink.
: Attach Felidar Umbra to target creature you control.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

7.9 /10
$2.19
Fire Whip

Fire Whip

Enchantment — Aura

Enchant creature you control
Enchanted creature has ": This creature deals 1 damage to any target."
Sacrifice Fire Whip: Fire Whip deals 1 damage to any target.

4.1 /10
$0.26
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