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Cards similar to Breakthrough (400)

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Rhystic Scrying

Rhystic Scrying

Sorcery

Draw three cards. Then if any player pays , discard three cards.

1.2 /10
$0.25
See Beyond

See Beyond

Sorcery

Draw two cards, then shuffle a card from your hand into your library.

6 /10
$0.17
Shattered Dreams

Shattered Dreams

Sorcery

Target opponent reveals their hand. You choose an artifact card from it. That player discards that card.

1 /10
$0.19
Shimmer of Possibility

Shimmer of Possibility

Sorcery

Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.

5.2 /10
$0.06
Sift

Sift

Sorcery

Draw three cards, then discard a card.

5 /10
$0.13
Subcontract

Subcontract

Sorcery

A person outside the game looks at target opponent's hand and chooses a nonland card from it. That player discards that card.

10 /10
$0.07
Sway of the Stars

Sway of the Stars

Sorcery

Each player shuffles their hand, graveyard, and all permanents they own into their library, then draws seven cards. Each player's life total becomes 7.

10 /10
$0.73
Teachings of the Archaics

Teachings of the Archaics

Sorcery — Lesson

If an opponent has more cards in hand than you, draw two cards. Draw three cards instead if an opponent has at least four more cards in hand than you.

3.4 /10
$0.20
Temporal Cascade

Temporal Cascade

Sorcery

Choose one —
• Each player shuffles their hand and graveyard into their library.
• Each player draws seven cards.
Entwine (Choose both if you pay the entwine cost.)

5 /10
$0.43
Tezzerets Gambit

Tezzeret's Gambit

Sorcery

( can be paid with either or 2 life.)
Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

9.7 /10
$0.49
Thoughtseize

Thoughtseize

Sorcery

Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

8.6 /10
~$11
Time Reversal

Time Reversal

Sorcery

Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Time Reversal.

8.4 /10
$2.96
Time Spiral

Time Spiral

Sorcery

Exile Time Spiral. Each player shuffles their hand and graveyard into their library, then draws seven cards. You untap up to six lands.

8.2 /10
~$115
Timetwister

Timetwister

Sorcery

Each player shuffles their hand and graveyard into their library, then draws seven cards. (Then put Timetwister into its owner's graveyard.)

9.1 /10
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Traverse the Ulvenwald

Traverse the Ulvenwald

Sorcery

Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Delirium — If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, then shuffle.

7.5 /10
--
Uncovered Clues

Uncovered Clues

Sorcery

Look at the top four cards of your library. You may reveal up to two instant and/or sorcery cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.

3 /10
$0.03
Unexpected Conversion

Unexpected Conversion

Sorcery

Draw two cards. Then you may exile an instant or sorcery card from your hand. If you do, search your hand and library for any number of cards with the same name, exile them, then shuffle. Seek an instant or sorcery card for each card exiled from your hand this way.

10 /10
--
Vivisurgeons Insight

Vivisurgeon's Insight

Sorcery

Draw three cards. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

7.9 /10
$0.08
Winds of Change

Winds of Change

Sorcery

Each player shuffles the cards from their hand into their library, then draws that many cards.

9.1 /10
--
Adventurous Impulse

Adventurous Impulse

Sorcery

Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

7.7 /10
$0.01
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