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Cards similar to Breakthrough (400)

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Torrent Sculptor  Flamethrower Sonata

Torrent Sculptor // Flamethrower Sonata

Creature — Merfolk Wizard // Sorcery (2/2)

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
When Torrent Sculptor enters the battlefield, exile an instant or sorcery card from your graveyard. Put a number of +1/+1 counters on Torrent Sculptor equal to half that card's mana value, rounded up.

Flamethrower Sonata

Discard a card, then draw a card. When you discard an instant or sorcery card this way, Flamethrower Sonata deals damage equal to that card's mana value to target creature or planeswalker you don't control.

2.9 /10
$0.06
Trapfinders Trick

Trapfinder's Trick

Sorcery

Target player reveals their hand and discards all Trap cards.

0.1 /10
$0.05
Treasure Hunt

Treasure Hunt

Sorcery

Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand.

5.2 /10
$0.12
Tunnel Vision

Tunnel Vision

Sorcery

Choose a card name. Target player reveals cards from the top of their library until a card with that name is revealed. If it is, that player puts the rest of the revealed cards into their graveyard and puts the card with the chosen name on top of their library. Otherwise, the player shuffles.

5.6 /10
$2.30
Turbulent Dreams

Turbulent Dreams

Sorcery

As an additional cost to cast this spell, discard X cards.
Return X target nonland permanents to their owners' hands.

5.4 /10
$0.68
Ugins Insight

Ugin's Insight

Sorcery

Scry X, where X is the highest mana value among permanents you control, then draw three cards.

7.4 /10
$0.18
Vicious Rumors

Vicious Rumors

Sorcery

Vicious Rumors deals 1 damage to each opponent. Each opponent discards a card, then mills a card. You gain 1 life.

8.7 /10
$0.13
Withering Gaze

Withering Gaze

Sorcery

Target opponent reveals their hand. You draw a card for each Forest and green card in it.

2.2 /10
$0.27
Ancestral Anger

Ancestral Anger

Sorcery

Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard.
Draw a card.

8.5 /10
$0.15
Animists Awakening

Animist's Awakening

Sorcery

Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.

9.1 /10
$3.73
Appetite for Brains

Appetite for Brains

Sorcery

Target opponent reveals their hand. You choose a card from it with mana value 4 or greater and exile that card.

3.3 /10
$0.12
Attune with Aether

Attune with Aether

Sorcery

Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You get (two energy counters).

5.7 /10
$0.06
Baleful Stare

Baleful Stare

Sorcery

Target opponent reveals their hand. You draw a card for each Mountain and red card in it.

2.2 /10
$0.28
Blizzard Brawl

Blizzard Brawl

Snow Sorcery

Choose target creature you control and target creature you don't control. If you control three or more snow permanents, the creature you control gets +1/+0 and gains indestructible until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.)

7.6 /10
$0.09
Blood Beckoning

Blood Beckoning

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Return target creature card from your graveyard to your hand. If this spell was kicked, instead return two target creature cards from your graveyard to your hand.

6.1 /10
$0.03
Braingeyser

Braingeyser

Sorcery

Target player draws X cards.

6.4 /10
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Brave the Wilds

Brave the Wilds

Sorcery

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
If this spell was bargained, target land you control becomes a 3/3 Elemental creature with haste that's still a land.
Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

4.7 /10
$0.01
Brilliant Plan

Brilliant Plan

Sorcery

Draw three cards.

3.1 /10
$0.09
Call to the Netherworld

Call to the Netherworld

Sorcery

Return target black creature card from your graveyard to your hand.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

8.3 /10
$0.43
Caravan Vigil

Caravan Vigil

Sorcery

Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Morbid — You may put that card onto the battlefield instead of putting it into your hand if a creature died this turn.

6.1 /10
$0.12
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