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Cards similar to Breakthrough (400)

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Scour All Possibilities

Scour All Possibilities

Sorcery

Scry 2, then draw a card.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

7.5 /10
$0.08
Seize the Secrets

Seize the Secrets

Sorcery

This spell costs less to cast if you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Draw two cards.

2.1 /10
$0.07
Selective Memory

Selective Memory

Sorcery

Search your library for any number of nonland cards, exile them, then shuffle.

3.3 /10
$0.35
Shape Anew

Shape Anew

Sorcery

The controller of target artifact sacrifices it, then reveals cards from the top of their library until they reveal an artifact card. That player puts that card onto the battlefield, then shuffles all other cards revealed this way into their library.

3.2 /10
$0.26
Sight Beyond Sight

Sight Beyond Sight

Sorcery

Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

2.2 /10
$0.06
Silver Scrutiny

Silver Scrutiny

Sorcery

You may cast Silver Scrutiny as though it had flash if X is 3 or less.
Draw X cards.

7.8 /10
$0.37
Snowborn Simulacra

Snowborn Simulacra

Sorcery

Conjure a duplicate of each of X target nontoken permanents into your hand. Those cards perpetually gain "You may spend mana as though it were mana of any color to cast this spell." If X is 5 or more, you may put one of them from your hand onto the battlefield.

10 /10
--
Solve the Equation

Solve the Equation

Sorcery

Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.

9.8 /10
$2.58
Sorcerous Squall

Sorcerous Squall

Sorcery

Delve (Each card you exile from your graveyard while casting this spell pays for .)
Target opponent mills nine cards, then you may cast an instant or sorcery spell from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.

6.4 /10
$0.47
Soul Strings

Soul Strings

Sorcery

Return two target creature cards from your graveyard to your hand unless any player pays .

1.6 /10
$0.19
Specters Shriek

Specter's Shriek

Sorcery

Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player exiles that card. If a nonblack card is exiled this way, exile a card from your hand.

2 /10
$0.03
Split the Party

Split the Party

Sorcery

Choose target player. Return half the creatures they control to their owner's hand, rounded up.

4.4 /10
$0.02
Startled Awake  Persistent Nightmare

Startled Awake // Persistent Nightmare

Sorcery // Creature — Nightmare (0/0)

Target opponent mills thirteen cards.
: Put Startled Awake from your graveyard onto the battlefield transformed. Activate only as a sorcery.

Persistent Nightmare

Skulk (This creature can't be blocked by creatures with greater power.)
When Persistent Nightmare deals combat damage to a player, return it to its owner's hand.

6.5 /10
$1.53
Steelshapers Gift

Steelshaper's Gift

Sorcery

Search your library for an Equipment card, reveal that card, put it into your hand, then shuffle.

9.4 /10
$3.42
Surrounded by Orcs

Surrounded by Orcs

Sorcery

Amass Orcs 3, then target player mills X cards, where X is the amassed Army's power. (To amass Orcs 3, put three +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

6.5 /10
$0.18
Sweet Oblivion

Sweet Oblivion

Sorcery

Target player mills four cards.
Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

3.2 /10
$0.03
Swirling Torrent

Swirling Torrent

Sorcery

Choose one or both —
• Put target creature on top of its owner's library.
• Return target creature to its owner's hand.

1.1 /10
$0.02
Symbol of Unsummoning

Symbol of Unsummoning

Sorcery

Return target creature to its owner's hand.
Draw a card.

1.2 /10
--
Tahngarths Glare

Tahngarth's Glare

Sorcery

Look at the top three cards of target opponent's library, then put them back in any order. That player looks at the top three cards of your library, then puts them back in any order.

1.5 /10
$0.11
Telemin Performance

Telemin Performance

Sorcery

Target opponent reveals cards from the top of their library until they reveal a creature card. That player puts all noncreature cards revealed this way into their graveyard, then you put the creature card onto the battlefield under your control.

5.3 /10
$0.87
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