Sorcery
Draw cards equal to the highest mana value among historic permanents you control. (Artifacts, legendaries, and Sagas are historic.)
Sorcery
Delve (Each card you exile from your graveyard while casting this spell pays for .)
Draw three cards.
Sorcery
Return target creature card with mana value 3 or less from your graveyard to the battlefield.
Cycling (, Discard this card: Draw a card.)
Sorcery
Draw three cards.
Adamant — If at least three blue mana was spent to cast this spell, scry 3.
Sorcery
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
Draw X cards.
Sorcery
Replicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Return target creature to its owner's hand.
Sorcery
Look at the top five cards of target player's library. You may then have that player shuffle that library.
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Draw three cards.
Sorcery
Return X target cards from your graveyard to your hand. Exile Wildest Dreams.
Sorcery
This spell costs less to cast if you control a creature with flying.
Draw two cards.
Sorcery
Look at the top two cards of your library. Manifest one of those cards, then put the other on the top or bottom of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Sorcery
For each player, choose friend or foe. Each friend creates a token that's a copy of a creature they control. Each foe returns a creature they control to its owner's hand.
Sorcery
Search target opponent's library for an artifact card and put that card onto the battlefield under your control. Then that player shuffles.
Sorcery
Domain — Target player draws a card for each basic land type among lands they control.
Sorcery
Create two 1/1 blue Bird creature tokens with flying. Take an extra turn after this one. Exile Alrund's Epiphany.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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