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Cards similar to Bribery (400)

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Void Squall

Void Squall

Sorcery

Return target nonland permanent to its owner's hand.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

1.5 /10
$0.07
Wave Goodbye

Wave Goodbye

Sorcery

Return each creature without a +1/+1 counter on it to its owner's hand.

8.4 /10
$5.41
Boon of the WishGiver

Boon of the Wish-Giver

Sorcery

Draw four cards.
Cycling (, Discard this card: Draw a card.)

7.9 /10
$0.07
Brilliant Plan

Brilliant Plan

Sorcery

Draw three cards.

3.1 /10
$0.09
Bring to Light

Bring to Light

Sorcery

Converge — Search your library for a creature, instant, or sorcery card with mana value less than or equal to the number of colors of mana spent to cast this spell, exile that card, then shuffle. You may cast that card without paying its mana cost.

8.8 /10
$0.46
Capture of Jingzhou

Capture of Jingzhou

Sorcery

Take an extra turn after this one.

7.9 /10
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Chaotic Transformation

Chaotic Transformation

Sorcery

Exile up to one target artifact, up to one target creature, up to one target enchantment, up to one target planeswalker, and/or up to one target land. For each permanent exiled this way, its controller reveals cards from the top of their library until they reveal a card that shares a card type with it, puts that card onto the battlefield, then shuffles.

7.1 /10
$0.14
Coerced Confession

Coerced Confession

Sorcery

Target player mills four cards. You draw a card for each creature card put into their graveyard this way.

3.1 /10
$0.15
Concentrate

Concentrate

Sorcery

Draw three cards.

6.7 /10
$0.23
Cosmic Epiphany

Cosmic Epiphany

Sorcery

Draw cards equal to the number of instant and sorcery cards in your graveyard.

5.8 /10
$0.09
Cosmium Confluence

Cosmium Confluence

Sorcery

Choose three. You may choose the same mode more than once.
• Search your library for a Cave card, put it onto the battlefield tapped, then shuffle.
• Put three +1/+1 counters on a Cave you control. It becomes a 0/0 Elemental creature with haste. It's still a land.
• Destroy target enchantment.

3.9 /10
$0.09
Enter the GodEternals

Enter the God-Eternals

Sorcery

Enter the God-Eternals deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player mills four cards. Amass Zombies 4. (Put four +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

6.9 /10
$0.22
Exploding Borders

Exploding Borders

Sorcery

Domain — Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Exploding Borders deals X damage to target player or planeswalker, where X is the number of basic land types among lands you control.

3.2 /10
$0.10
From the Ashes

From the Ashes

Sorcery

Destroy all nonbasic lands. For each land destroyed this way, its controller may search their library for a basic land card and put it onto the battlefield. Then each player who searched their library this way shuffles.

6.4 /10
$0.98
Haunting Echoes

Haunting Echoes

Sorcery

Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles.

0.6 /10
$0.97
Inspiring Refrain

Inspiring Refrain

Sorcery

Draw two cards. Exile Inspiring Refrain with three time counters on it.
Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

8.7 /10
$0.20
Last Stand

Last Stand

Sorcery

Target opponent loses 2 life for each Swamp you control. Last Stand deals damage to target creature equal to the number of Mountains you control. Create a 1/1 green Saproling creature token for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards.

4.5 /10
$0.35
Lucid Dreams

Lucid Dreams

Sorcery

Draw X cards, where X is the number of card types among cards in your graveyard.

2.2 /10
$0.04
Natural Balance

Natural Balance

Sorcery

Each player who controls six or more lands chooses five lands they control and sacrifices the rest. Each player who controls four or fewer lands may search their library for up to X basic land cards and put them onto the battlefield, where X is five minus the number of lands they control. Then each player who searched their library this way shuffles.

3.4 /10
$1.89
Pirs Whim

Pir's Whim

Sorcery

For each player, choose friend or foe. Each friend searches their library for a land card, puts it onto the battlefield tapped, then shuffles. Each foe sacrifices an artifact or enchantment they control.

8.7 /10
$2.13
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