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Cards similar to Brood Birthing (400)

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Twist Allegiance

Twist Allegiance

Sorcery

You and target opponent each gain control of all creatures the other controls until end of turn. Untap those creatures. Those creatures gain haste until end of turn.

3.3 /10
$0.45
Undercity Plunder

Undercity Plunder

Sorcery

Target opponent discards a card. Then they may discard an additional card. If they don't, conjure a duplicate of a random card from their library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."

10 /10
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Vampires Kiss

Vampire's Kiss

Sorcery

Target player loses 2 life and you gain 2 life. Create two Blood tokens. (They're artifacts with ", , Discard a card, Sacrifice this artifact: Draw a card.")

6.5 /10
$0.09
Acceptable Losses

Acceptable Losses

Sorcery

As an additional cost to cast this spell, discard a card at random.
Acceptable Losses deals 5 damage to target creature.

0.7 /10
$0.08
Apex of Power

Apex of Power

Sorcery

Exile the top seven cards of your library. Until end of turn, you may cast spells from among them.
If this spell was cast from your hand, add ten mana of any one color.

8.9 /10
$0.26
Assault on Osgiliath

Assault on Osgiliath

Sorcery

Amass Orcs X, then Goblins and Orcs you control gain double strike and haste until end of turn. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

7 /10
$0.26
Barroom Brawl

Barroom Brawl

Sorcery

Target creature you control fights target creature the opponent to your left controls. Then that player may copy this spell and may choose new targets for the copy.

6.5 /10
$0.05
Bend or Break

Bend or Break

Sorcery

Each player separates all nontoken lands they control into two piles. For each player, one of their piles is chosen by one of their opponents of their choice. Destroy all lands in the chosen piles. Tap all lands in the other piles.

4.4 /10
$0.89
Blazing Volley

Blazing Volley

Sorcery

Blazing Volley deals 1 damage to each creature your opponents control.

8.7 /10
$0.16
Blue Suns Twilight

Blue Sun's Twilight

Sorcery

Gain control of target creature with mana value X or less. If X is 5 or more, create a token that's a copy of that creature.

8.9 /10
$0.46
Bramble Familiar  Fetch Quest

Bramble Familiar // Fetch Quest

Creature — Elemental Raccoon // Sorcery — Adventure (2/2)

: Add .
, , Discard a card: Return Bramble Familiar to its owner's hand.

Fetch Quest

Mill seven cards. Then put a creature, enchantment, or land card from among the milled cards onto the battlefield.

8.4 /10
$0.29
Breaking Point

Breaking Point

Sorcery

Any player may have Breaking Point deal 6 damage to them. If no one does, destroy all creatures. Creatures destroyed this way can't be regenerated.

4.6 /10
$0.28
Browbeat

Browbeat

Sorcery

Any player may have Browbeat deal 5 damage to them. If no one does, target player draws three cards.

7.8 /10
$0.45
Burst of Speed

Burst of Speed

Sorcery

Creatures you control gain haste until end of turn. (They can attack and even if they just came under your control.)

4.5 /10
$0.15
Call a Surprise Witness

Call a Surprise Witness

Sorcery

Return target creature card with mana value 3 or less from your graveyard to the battlefield. Put a flying counter on it. It's a Spirit in addition to its other types.

4.4 /10
$0.11
Call Forth the Tempest

Call Forth the Tempest

Sorcery

Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.)
Call Forth the Tempest deals damage to each creature your opponents control equal to the total mana value of other spells you've cast this turn.

8.3 /10
$7.70
Callous Dismissal

Callous Dismissal

Sorcery

Return target nonland permanent to its owner's hand.
Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

6.2 /10
$0.06
Callous SellSword  Burn Together

Callous Sell-Sword // Burn Together

Creature — Human Soldier // Sorcery — Adventure (2/2)

Callous Sell-Sword enters the battlefield with a +1/+1 counter on it for each creature that died under your control this turn.

Burn Together

Target creature you control deals damage equal to its power to any other target. Then sacrifice it.

5.2 /10
$0.06
Canopy Surge

Canopy Surge

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Canopy Surge deals 1 damage to each creature with flying and each player. If this spell was kicked, it deals 4 damage to each creature with flying and each player instead.

3.5 /10
$0.30
Cerebral Eruption

Cerebral Eruption

Sorcery

Target opponent reveals the top card of their library. Cerebral Eruption deals damage equal to the revealed card's mana value to that player and each creature that player controls. If a land card is revealed this way, return Cerebral Eruption to its owner's hand.

3.2 /10
$0.22
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