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Cards similar to Brushland (400)

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Arcane Lighthouse

Arcane Lighthouse

Land

: Add .
, : Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.

9.6 /10
$4.91
Arcane Sanctum

Arcane Sanctum

Land

Arcane Sanctum enters the battlefield tapped.
: Add , , or .

9.9 /10
$0.27
Arch of Orazca

Arch of Orazca

Land

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
: Add .
, : Draw a card. Activate only if you have the city's blessing.

9.4 /10
$0.36
Archaeological Dig

Archaeological Dig

Land

: Add .
, Sacrifice Archaeological Dig: Add one mana of any color.

4.2 /10
$0.26
Archway Commons

Archway Commons

Land

Archway Commons enters the battlefield tapped.
When Archway Commons enters the battlefield, sacrifice it unless you pay .
: Add one mana of any color.

7.4 /10
$0.08
Arena

Arena

Land

, : Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other. (Each deals damage equal to its power to the other.)

6.8 /10
$8.44
Argoth Sanctum of Nature

Argoth, Sanctum of Nature

Land

Argoth, Sanctum of Nature enters the battlefield tapped unless you control a legendary green creature.
: Add .
, : Create a 2/2 green Bear creature token, then mill three cards. Activate only as a sorcery.
(Melds with Titania, Voice of Gaea.)

9.1 /10
$1.30
Aunties Hovel

Auntie's Hovel

Land

As Auntie's Hovel enters the battlefield, you may reveal a Goblin card from your hand. If you don't, Auntie's Hovel enters the battlefield tapped.
: Add or .

6 /10
$7.45
Aysen Abbey

Aysen Abbey

Land

: Add .
, : Add .
, : Add or .

1.7 /10
$0.27
Azorius Chancery

Azorius Chancery

Land

Azorius Chancery enters the battlefield tapped.
When Azorius Chancery enters the battlefield, return a land you control to its owner's hand.
: Add .

9.9 /10
$0.15
Azorius Guildgate

Azorius Guildgate

Land — Gate

Azorius Guildgate enters the battlefield tapped.
: Add or .

9.5 /10
$0.24
Badlands

Badlands

Land — Swamp Mountain

(: Add or .)

9.8 /10
--
Baldurs Gate

Baldur's Gate

Legendary Land — Gate

: Add .
, : Add X mana of any one color, where X is the number of other Gates you control.

9.3 /10
--
Ballroom

Ballroom

Land

Ballroom enters the battlefield tapped.
: Add or .
, : Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

2.8 /10
$0.17
Bant Panorama

Bant Panorama

Land

: Add .
, , Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle.

9 /10
$0.30
Baraddr

Barad-dûr

Legendary Land

Barad-dûr enters the battlefield tapped unless you control a legendary creature.
: Add .
, : Amass Orcs X. Activate only if a creature died this turn.

9.3 /10
$0.91
Barkchannel Pathway  Tidechannel Pathway

Barkchannel Pathway // Tidechannel Pathway

Land // Land

: Add .

Tidechannel Pathway

: Add .

9.7 /10
$4.72
Barren Moor

Barren Moor

Land

Barren Moor enters the battlefield tapped.
: Add .
Cycling (, Discard this card: Draw a card.)

9.7 /10
$0.17
Base Camp

Base Camp

Land

Base Camp enters the battlefield tapped.
: Add .
: Add one mana of any color. Spend this mana only to cast a Cleric, Rogue, Warrior, or Wizard spell or to activate an ability of a Cleric, Rogue, Warrior, or Wizard.

6.9 /10
$0.06
Basilisk Gate

Basilisk Gate

Land — Gate

: Add .
, : Target creature gets +X/+X until end of turn, where X is the number of Gates you control. Activate only as a sorcery.

9.2 /10
$0.13
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