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Cards similar to Bull Elephant (400)

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Nyleas Huntmaster

Nylea's Huntmaster

Creature — Centaur Shaman (4/3)

When Nylea's Huntmaster enters the battlefield, target creature you control gets +X/+0 until end of turn, where X is your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)

2.8 /10
$0.03
Obstinate Baloth

Obstinate Baloth

Creature — Beast (4/4)

When Obstinate Baloth enters the battlefield, you gain 4 life.
If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard.

3.7 /10
$0.22
Outcaster Trailblazer

Outcaster Trailblazer

Creature — Human Druid (4/2)

When Outcaster Trailblazer enters the battlefield, add one mana of any color.
Whenever another creature with power 4 or greater enters the battlefield under your control, draw a card.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

4.5 /10
$0.52
Overgrown Pest

Overgrown Pest

Creature — Pest (2/2)

When Overgrown Pest enters the battlefield, look at the top five cards of your library. You may reveal a land or double-faced card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.

3 /10
$0.01
Pathfinding Axejaw

Pathfinding Axejaw

Creature — Dinosaur (4/3)

When Pathfinding Axejaw enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

4.8 /10
$0.03
Patient Naturalist

Patient Naturalist

Creature — Human Scout (2/3)

When Patient Naturalist enters the battlefield, mill three cards. Put a land card from among the milled cards into your hand. If you can't, create a Treasure token. (To mill three cards, put the top three cards of your library into your graveyard.)

1.5 /10
$0.06
Peema AetherSeer

Peema Aether-Seer

Creature — Elf Druid (3/2)

When Peema Aether-Seer enters the battlefield, you get an amount of (energy counters) equal to the greatest power among creatures you control.
Pay : Target creature blocks this turn if able.

4.3 /10
$0.04
Pridemalkin

Pridemalkin

Creature — Cat (2/1)

When Pridemalkin enters the battlefield, put a +1/+1 counter on target creature you control.
Each creature you control with a +1/+1 counter on it has trample. (They can deal excess combat damage to the player or planeswalker they're attacking.)

8.7 /10
$0.13
Primal Adversary

Primal Adversary

Creature — Wolf (4/3)

Trample
When Primal Adversary enters the battlefield, you may pay any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Primal Adversary, then up to that many target lands you control become 3/3 Wolf creatures with haste that are still lands.

6.8 /10
$0.99
Provisions Merchant

Provisions Merchant

Creature — Beast Peasant (3/3)

When Provisions Merchant enters the battlefield, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Whenever Provisions Merchant attacks, you may sacrifice a Food. If you do, attacking creatures get +1/+1 and gain trample until end of turn.

5.6 /10
$0.16
Quarry Beetle

Quarry Beetle

Creature — Insect (4/5)

When Quarry Beetle enters the battlefield, you may return target land card from your graveyard to the battlefield.

4.2 /10
$0.04
Ravaging Riftwurm

Ravaging Riftwurm

Creature — Wurm (6/6)

Kicker (You may pay an additional as you cast this spell.)
Vanishing 2 (This creature enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
If Ravaging Riftwurm was kicked, it enters the battlefield with three additional time counters on it.

4.4 /10
$0.31
Redtooth Genealogist

Redtooth Genealogist

Creature — Elf Advisor (2/3)

When Redtooth Genealogist enters the battlefield, create a Royal Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward .)

2.8 /10
$0.02
Reverent Hunter

Reverent Hunter

Creature — Human Archer (1/1)

When Reverent Hunter enters the battlefield, put a number of +1/+1 counters on it equal to your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)

4.9 /10
$0.21
River Herald Guide

River Herald Guide

Creature — Merfolk Scout (3/1)

Vigilance
When River Herald Guide enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

4.3 /10
$0.02
Saddleback Lagac

Saddleback Lagac

Creature — Lizard (3/1)

When Saddleback Lagac enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)

2 /10
$0.03
Sandstalker Moloch

Sandstalker Moloch

Creature — Lizard (4/2)

Flash
When Sandstalker Moloch enters the battlefield, if an opponent cast a blue and/or black spell this turn, look at the top four cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

2.9 /10
$0.04
Sandstorm Salvager

Sandstorm Salvager

Creature — Human Artificer (1/1)

When Sandstorm Salvager enters the battlefield, create a 3/3 colorless Golem artifact creature token.
, : Put a +1/+1 counter on each creature token you control. They gain trample until end of turn.

2.6 /10
$2.20
Saruli Gatekeepers

Saruli Gatekeepers

Creature — Elf Warrior (2/4)

When Saruli Gatekeepers enters the battlefield, if you control two or more Gates, you gain 7 life.

4.4 /10
$0.07
Savvy Trader

Savvy Trader

Creature — Human Citizen (3/3)

When Savvy Trader enters the battlefield, exile target permanent card from your graveyard. You may play that card for as long as it remains exiled.
Spells you cast from anywhere other than your hand cost less to cast.

4.9 /10
$0.36
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