Sorcery
Target opponent reveals their hand. You choose a nonland card from it or a card from their graveyard. Exile that card. You lose 1 life.
Sorcery
Choose one —
• Exile target Zombie.
• Target opponent exiles two cards from their hand.
Sorcery
Each opponent discards two cards. If you control a Vampire, each opponent loses 2 life and you gain 2 life.
Sorcery
Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you.
Sorcery
Destroy target creature and up to X other target creatures, where X is the number of Attractions you've visited this turn.
Sorcery
Up to one target creature gets -2/-2 until end of turn. Amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Sorcery
Destroy all creatures. Lands you control don't untap during your next untap step.
Sorcery
Choose a nonland card name. Target player reveals their hand. That player discards a card with that name. If they can't, you draw a card.
Sorcery
Destroy target land that is snow or could produce .
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Target opponent loses 2 life. You gain 2 life.
Sorcery
Choose two target creatures controlled by the same player. Exile one of those creatures and put two +1/+1 counters on the other.
Sorcery
Choose one —
• Target opponent discards two cards.
• Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Sorcery
Kicker (You may pay an additional as you cast this spell.)
If this spell was kicked, put a +1/+1 counter on a creature you control.
All creatures get -2/-2 until end of turn.
Sorcery
Target opponent reveals their hand. You choose a card from it. That player discards that card.
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