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Cards similar to Bursting Beebles (400)

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Biolume Egg  Biolume Serpent

Biolume Egg // Biolume Serpent

Creature — Serpent Egg // Creature — Serpent (0/4)

Defender
When Biolume Egg enters the battlefield, scry 2.
When you sacrifice Biolume Egg, return it to the battlefield transformed under its owner's control at the beginning of the next end step.

Biolume Serpent

Sacrifice two Islands: Biolume Serpent can't be blocked this turn.

4.1 /10
$0.03
Blighted Agent

Blighted Agent

Creature — Phyrexian Human Rogue (1/1)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Blighted Agent can't be blocked.

9.3 /10
$0.83
Cephalid Constable

Cephalid Constable

Creature — Cephalid Wizard (1/1)

Whenever Cephalid Constable deals combat damage to a player, return up to that many target permanents that player controls to their owner's hand.

6.8 /10
$2.71
Cephalid Sage

Cephalid Sage

Creature — Cephalid (2/3)

Threshold — As long as seven or more cards are in your graveyard, Cephalid Sage has "When Cephalid Sage enters the battlefield, draw three cards, then discard two cards."

2.6 /10
$0.18
Coral Fighters

Coral Fighters

Creature — Merfolk Soldier (1/1)

Whenever Coral Fighters attacks and isn't blocked, look at the top card of defending player's library. You may put that card on the bottom of that player's library.

2.2 /10
$0.12
Corsairs of Umbar

Corsairs of Umbar

Creature — Human Pirate (3/3)

: Target Goblin, Orc, or Pirate can't be blocked this turn.
Whenever Corsairs of Umbar deals combat damage to a player, amass Orcs 3. (Put three +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

7.9 /10
$0.61
Daring Saboteur

Daring Saboteur

Creature — Human Pirate (2/1)

: Daring Saboteur can't be blocked this turn.
Whenever Daring Saboteur deals combat damage to a player, you may draw a card. If you do, discard a card.

7.6 /10
$0.02
Defective Detective

Defective Detective

Creature — Human Spy (2/1)

Defective Detective can't be blocked.
When Defective Detective enters the battlefield, a person outside the game looks at target opponent's hand and chooses a card from it. That player reveals that card.

10 /10
$0.03
Dream Prowler

Dream Prowler

Creature — Illusion (1/5)

Dream Prowler can't be blocked as long as it's attacking alone.

0.6 /10
$0.19
Dreamcaller Siren

Dreamcaller Siren

Creature — Siren Pirate (3/3)

Flash
Flying
Dreamcaller Siren can block only creatures with flying.
When Dreamcaller Siren enters the battlefield, if you control another Pirate, tap up to two target nonland permanents.

5.7 /10
$0.17
Escape Artist

Escape Artist

Creature — Human Wizard (1/1)

Escape Artist can't be blocked.
, Discard a card: Return Escape Artist to its owner's hand.

4.2 /10
$0.18
Eternal of Harsh Truths

Eternal of Harsh Truths

Creature — Zombie Cleric (1/3)

Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)
Whenever Eternal of Harsh Truths attacks and isn't blocked, draw a card.

5.1 /10
$0.09
Eyekite

Eyekite

Creature — Drake (1/2)

Flying
Eyekite gets +2/+0 as long as you've drawn two or more cards this turn.

2.4 /10
$0.10
Fogwalker

Fogwalker

Creature — Spirit (1/3)

Skulk (This creature can't be blocked by creatures with greater power.)
When Fogwalker enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.

3.7 /10
$0.05
Furtive Courier

Furtive Courier

Creature — Merfolk Advisor (3/2)

Furtive Courier can't be blocked as long as you've sacrificed an artifact this turn.
Whenever Furtive Courier attacks, draw a card, then discard a card.

0.7 /10
$0.02
Futurist Operative

Futurist Operative

Creature — Human Ninja (3/4)

As long as Futurist Operative is tapped, it's a Human Citizen with base power and toughness 1/1 and can't be blocked.
: Untap Futurist Operative.

5 /10
$0.03
Gateway Sneak

Gateway Sneak

Creature — Vedalken Rogue (1/3)

Whenever a Gate enters the battlefield under your control, Gateway Sneak can't be blocked this turn.
Whenever Gateway Sneak deals combat damage to a player, draw a card.

6.3 /10
$0.08
Gray Harbor Merfolk

Gray Harbor Merfolk

Creature — Merfolk Rogue (0/3)

Gray Harbor Merfolk can't be blocked.
Gray Harbor Merfolk gets +2/+0 as long as you control a commander that's a creature or planeswalker.

6.5 /10
$0.06
Grazilaxx Illithid Scholar

Grazilaxx, Illithid Scholar

Legendary Creature — Horror (3/2)

Whenever a creature you control becomes blocked, you may return it to its owner's hand.
Whenever one or more creatures you control deal combat damage to a player, draw a card.

9.5 /10
$0.91
Guild Thief

Guild Thief

Creature — Orc Rogue (1/1)

Whenever Guild Thief deals combat damage to a player, put a +1/+1 counter on it.
Cunning Action — : Guild Thief can't be blocked this turn.

4 /10
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