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Cards similar to Byway Courier (400)

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Antique Collector

Antique Collector

Creature — Human Rogue (2/2)

Antique Collector can't be blocked by creatures with power 2 or less.
When Antique Collector enters the battlefield, creatures you control perpetually gain "When this creature dies, you may shuffle it into its owner's library if it's in your graveyard. If you do, investigate."

10 /10
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Barishi

Barishi

Creature — Elemental (4/3)

When Barishi dies, exile Barishi, then shuffle all creature cards from your graveyard into your library.

2.5 /10
$0.26
Blex Vexing Pest  Search for Blex

Blex, Vexing Pest // Search for Blex

Legendary Creature — Pest // Sorcery (3/2)

Other Pests, Bats, Insects, Snakes, and Spiders you control get +1/+1.
When Blex, Vexing Pest dies, you gain 4 life.

Search for Blex

Look at the top five cards of your library. You may put any number of them into your hand and the rest into your graveyard. You lose 3 life for each card you put into your hand this way.

7.8 /10
$1.81
Brindle Shoat

Brindle Shoat

Creature — Boar (1/1)

When Brindle Shoat dies, create a 3/3 green Boar creature token.

4.1 /10
$0.04
Brood Weaver

Brood Weaver

Creature — Spider (2/4)

Reach
When Brood Weaver dies, create a 1/2 green Spider creature token with reach.

7 /10
$0.11
Burr Grafter

Burr Grafter

Creature — Spirit (2/2)

Sacrifice Burr Grafter: Target creature gets +2/+2 until end of turn.
Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)

1.7 /10
$0.09
Burrowing Razormaw

Burrowing Razormaw

Creature — Beast (4/2)

When Burrowing Razormaw dies, mill four cards. (Put the top four cards of your library into your graveyard.)

2.7 /10
$0.02
Caldaia Guardian

Caldaia Guardian

Creature — Human Soldier (4/3)

Whenever Caldaia Guardian or another creature you control with mana value 4 or greater dies, create two 1/1 green and white Citizen creature tokens.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

6.2 /10
$0.23
Canopy Stalker

Canopy Stalker

Creature — Cat (4/2)

Canopy Stalker must be blocked if able.
When Canopy Stalker dies, you gain 1 life for each creature that died this turn.

3.3 /10
$0.01
Cherished Hatchling

Cherished Hatchling

Creature — Dinosaur (2/1)

When Cherished Hatchling dies, you may cast Dinosaur spells this turn as though they had flash, and whenever you cast a Dinosaur spell this turn, it gains "When this creature enters the battlefield, you may have it fight another target creature."

5 /10
$0.13
Circle of the Land Druid

Circle of the Land Druid

Creature — Gnome Druid (1/1)

When Circle of the Land Druid enters the battlefield, you may mill four cards. (You may put the top four cards of your library into your graveyard.)
Natural Recovery — When Circle of the Land Druid dies, return target land card from your graveyard to your hand.

7.6 /10
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Dinosaur Egg

Dinosaur Egg

Creature — Dinosaur Egg (0/3)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
When Dinosaur Egg dies, you may discover X, where X is its toughness.

7.3 /10
$0.78
Draconic Muralists

Draconic Muralists

Creature — Dragon Bard (4/3)

When Draconic Muralists dies, you may search your library for a Dragon card, reveal it, put it into your hand, then shuffle.

8.4 /10
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DrippingTongue Zubera

Dripping-Tongue Zubera

Creature — Zubera Spirit (1/2)

When Dripping-Tongue Zubera dies, create a 1/1 colorless Spirit creature token for each Zubera that died this turn.

2.3 /10
$0.07
Elder Pine of Jukai

Elder Pine of Jukai

Creature — Spirit (2/1)

Whenever you cast a Spirit or Arcane spell, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order.
Soulshift 2 (When this creature dies, you may return target Spirit card with mana value 2 or less from your graveyard to your hand.)

4.7 /10
$0.19
Feral Prowler

Feral Prowler

Creature — Cat (1/3)

When Feral Prowler dies, draw a card.

5.1 /10
$0.06
Fyndhorn Druid

Fyndhorn Druid

Creature — Elf Druid (2/2)

When Fyndhorn Druid dies, if it was blocked this turn, you gain 4 life.

0.6 /10
$0.17
Gamekeeper

Gamekeeper

Creature — Elf (2/2)

When Gamekeeper dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard.

6.7 /10
$0.25
Geistpack Alpha

Geistpack Alpha

Creature — Wolf (5/4)

Trample
When Geistpack Alpha dies, seek a permanent card with mana value equal to the number of lands you control.

10 /10
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Gunner Conscript

Gunner Conscript

Creature — Human Mercenary (2/2)

Trample
Gunner Conscript gets +1/+1 for each Aura and Equipment attached to it.
When Gunner Conscript dies, if it was enchanted, create a Junk token.
When Gunner Conscript dies, if it was equipped, create a Junk token.

4.3 /10
$0.10
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