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Cards similar to Canopy Spider (400)

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GrowthChamber Guardian

Growth-Chamber Guardian

Creature — Elf Crab Warrior (2/2)

: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Whenever one or more +1/+1 counters are put on Growth-Chamber Guardian, you may search your library for a card named Growth-Chamber Guardian, reveal it, put it into your hand, then shuffle.

1.6 /10
$0.15
Guardian Gladewalker

Guardian Gladewalker

Creature — Shapeshifter (1/1)

Changeling (This card is every creature type.)
When Guardian Gladewalker enters the battlefield, put a +1/+1 counter on target creature.

8 /10
$0.08
Guardian ShieldBearer

Guardian Shield-Bearer

Creature — Human Soldier (2/1)

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Guardian Shield-Bearer is turned face up, put a +1/+1 counter on another target creature you control.

2.6 /10
$0.04
Gunner Conscript

Gunner Conscript

Creature — Human Mercenary (2/2)

Trample
Gunner Conscript gets +1/+1 for each Aura and Equipment attached to it.
When Gunner Conscript dies, if it was enchanted, create a Junk token.
When Gunner Conscript dies, if it was equipped, create a Junk token.

4.4 /10
$0.08
Gyre Sage

Gyre Sage

Creature — Elf Druid (1/2)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
: Add for each +1/+1 counter on Gyre Sage.

9.7 /10
$3.07
Hamlet Captain

Hamlet Captain

Creature — Human Warrior (2/2)

Whenever Hamlet Captain attacks or blocks, other Humans you control get +1/+1 until end of turn.

3.8 /10
$0.03
Harabaz Druid

Harabaz Druid

Creature — Human Druid Ally (0/1)

: Add X mana of any one color, where X is the number of Allies you control.

6.9 /10
$1.11
Hardbristle Bandit

Hardbristle Bandit

Creature — Plant Rogue (1/1)

: Add one mana of any color.
Whenever you commit a crime, untap Hardbristle Bandit. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

0 /10
$0.02
Hardy Veteran

Hardy Veteran

Creature — Human Warrior (2/2)

As long as it's your turn, Hardy Veteran gets +0/+2.

0.6 /10
$0.03
Harvest Wurm

Harvest Wurm

Creature — Wurm (3/2)

When Harvest Wurm enters the battlefield, sacrifice it unless you return a basic land card from your graveyard to your hand.

2.6 /10
$0.27
Harvester Druid

Harvester Druid

Creature — Human Druid (1/1)

: Add one mana of any color that a land you control could produce.

4.8 /10
$0.12
Harvesttide Sentry

Harvesttide Sentry

Creature — Human Warrior (3/1)

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Harvesttide Sentry can't be blocked by creatures with power 2 or less this turn.

1.9 /10
$0.02
Hatchery Sliver

Hatchery Sliver

Creature — Sliver (2/2)

Replicate (When you cast this spell, copy it for each time you paid its replicate cost.)
Each Sliver spell you cast has replicate. The replicate cost is equal to its mana cost. (A copy of a permanent spell becomes a token.)

7.5 /10
$2.39
Heart Warden

Heart Warden

Creature — Elf Druid (1/1)

: Add .
, Sacrifice Heart Warden: Draw a card.

5.8 /10
$0.23
Heartwood Dryad

Heartwood Dryad

Creature — Dryad (2/1)

Heartwood Dryad can block creatures with shadow as though Heartwood Dryad had shadow.

0.6 /10
--
Heir of the Wilds

Heir of the Wilds

Creature — Human Warrior (2/2)

Deathtouch
Ferocious — Whenever Heir of the Wilds attacks, if you control a creature with power 4 or greater, Heir of the Wilds gets +1/+1 until end of turn.

6.4 /10
$0.10
Herald of the Pantheon

Herald of the Pantheon

Creature — Centaur Shaman (2/2)

Enchantment spells you cast cost less to cast.
Whenever you cast an enchantment spell, you gain 1 life.

9.5 /10
$0.88
Herbology Instructor  Malady Invoker

Herbology Instructor // Malady Invoker

Creature — Treefolk Druid // Creature — Phyrexian Treefolk (1/3)

When Herbology Instructor enters the battlefield, you gain 3 life.
: Transform Herbology Instructor. Activate only as a sorcery. ( can be paid with either or 2 life.)

Malady Invoker

When this creature transforms into Malady Invoker, target creature an opponent controls gets -0/-X until end of turn, where X is Malady Invoker's power.

2.9 /10
$0.06
Hermit Druid

Hermit Druid

Creature — Human Druid (1/1)

, : Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.

8.9 /10
~$21
Hidden Herbalists

Hidden Herbalists

Creature — Human Druid (2/2)

Revolt — When Hidden Herbalists enters the battlefield, if a permanent you controlled left the battlefield this turn, add .

2.7 /10
$0.08
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