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Cards similar to Canopy Spider (400)

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Ashcoat Bear

Ashcoat Bear

Creature — Bear (2/2)

Flash (You may cast this spell any time you could cast an instant.)

7.2 /10
$0.39
Atarka Beastbreaker

Atarka Beastbreaker

Creature — Human Warrior (2/2)

Formidable — : Atarka Beastbreaker gets +4/+4 until end of turn. Activate only if creatures you control have total power 8 or greater.

0.9 /10
$0.05
Attended Socialite

Attended Socialite

Creature — Elf Druid (2/1)

Alliance — Whenever another creature enters the battlefield under your control, Attended Socialite gets +1/+1 until end of turn.

3.3 /10
$0.02
Ayula Queen Among Bears

Ayula, Queen Among Bears

Legendary Creature — Bear (2/2)

Whenever another Bear enters the battlefield under your control, choose one —
• Put two +1/+1 counters on target Bear.
• Target Bear you control fights target creature you don't control.

7.7 /10
$0.43
Azusas Many Journeys  Likeness of the Seeker

Azusa's Many Journeys // Likeness of the Seeker

Enchantment — Saga // Enchantment Creature — Human Monk (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — You may play an additional land this turn.
II — You gain 3 life.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Likeness of the Seeker

Whenever Likeness of the Seeker becomes blocked, untap up to three lands you control.

8.7 /10
$0.07
BINGO

B-I-N-G-O

Creature — Dog (1/1)

Trample
Whenever a player casts a spell, put a chip counter on its mana value.
B-I-N-G-O gets +9/+9 for each set of three numbers in a row with chip counters on them.

10 /10
$0.09
Balduvian Bears

Balduvian Bears

Creature — Bear (2/2)

7.3 /10
$0.26
Baloth Pup

Baloth Pup

Creature — Beast (3/1)

Baloth Pup has trample as long as it has a +1/+1 counter on it.

1.7 /10
$0.07
Barbary Apes

Barbary Apes

Creature — Ape (2/2)

4.6 /10
$1.78
Barkhide Troll

Barkhide Troll

Creature — Troll (2/2)

Barkhide Troll enters the battlefield with a +1/+1 counter on it.
, Remove a +1/+1 counter from Barkhide Troll: Barkhide Troll gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

3.4 /10
$0.14
Basking Capybara

Basking Capybara

Creature — Capybara (1/3)

Descend 4 — Basking Capybara gets +3/+0 as long as there are four or more permanent cards in your graveyard.

2.8 /10
$0.04
Bayou Dragonfly

Bayou Dragonfly

Creature — Insect (1/1)

Flying; swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

3.4 /10
$0.22
Bayou Groff

Bayou Groff

Creature — Plant Dog (5/4)

As an additional cost to cast this spell, sacrifice a creature or pay .

4.8 /10
$0.11
Bear Cub

Bear Cub

Creature — Bear (2/2)

7.2 /10
$1.15
Beastbreaker of Bala Ged

Beastbreaker of Bala Ged

Creature — Human Warrior (2/2)

Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-3
4/4
LEVEL 4+
6/6
Trample

2.8 /10
$0.07
Beastcaller Savant

Beastcaller Savant

Creature — Elf Shaman Ally (1/1)

Haste
: Add one mana of any color. Spend this mana only to cast a creature spell.

8.9 /10
$0.53
Benevolent Hydra

Benevolent Hydra

Creature — Hydra (1/1)

Benevolent Hydra enters the battlefield with X +1/+1 counters on it.
If one or more +1/+1 counters would be put on another creature you control, that many plus one +1/+1 counters are put on it instead.
, Remove a +1/+1 counter from Benevolent Hydra: Put a +1/+1 counter on another target creature you control.

8.8 /10
~$12
Biophagus

Biophagus

Creature — Human Tyranid Wizard (1/3)

Genomic Enhancement — : Add one mana of any color. If this mana is spent to cast a creature spell, that creature enters the battlefield with an additional +1/+1 counter on it.

9.2 /10
$6.47
Bitterblade Warrior

Bitterblade Warrior

Creature — Jackal Warrior (2/2)

You may exert Bitterblade Warrior as it attacks. When you do, it gets +1/+0 and gains deathtouch until end of turn. (An exerted creature won't untap during your next untap step.)

3 /10
$0.02
Blanchwood Prowler

Blanchwood Prowler

Creature — Elemental (1/1)

When Blanchwood Prowler enters the battlefield, mill three cards. You may put a land card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Blanchwood Prowler. (To mill a card, put the top card of your library into your graveyard.)

6.1 /10
$0.06
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