Instant
The owner of target spell or nonland permanent puts it on the top or bottom of their library.
Instant
Paradox — Draw a card for each spell you've cast this turn from anywhere other than your hand.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant
Counter target spell or ability an opponent controls that targets a land you control. If a permanent's ability is countered this way, destroy that permanent.
Draw two cards.
Instant
Tap target creature. Prevent all combat damage that would be dealt by that creature this turn. It doesn't untap during its controller's next two untap steps.
Tribal Instant — Rogue
Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Instant — Arcane
You may tap or untap target permanent, then you may tap or untap another target permanent.
Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be activated this turn. (Mana abilities can't be targeted.)
Instant
Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.
Instant
Choose target spell. If it's a creature spell, it perpetually gets -2/-0. Counter that spell unless its controller pays .
Instant
Any number of target opponents each discard their hands, then draw seven cards.
Draw a card.
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Tap up to two target creatures. Put a stun counter on either of them. Then put a stun counter on either of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Instant
Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.)
Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Instant
Raid — If you attacked this turn, you may pay rather than pay this spell's mana cost.
Counter target spell.
Instant
Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Return target nonland permanent [you control] to its owner's hand.
Instant
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Instant
Turn target creature with a morph ability face down.
Cycling (, Discard this card: Draw a card.)
Instant
Counter target spell, then ask a person outside the game if that spell looks dangerous to them. If they say yes, draw a card, then discard a card.
Instant
Counter target spell. If that spell targets a commander you control, instead counter that spell, scry 2, then draw a card.
Instant
Counter target creature or planeswalker spell. Venture into the dungeon. (Enter the first room or advance to the next room.)
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