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Cards similar to Carnassid (400)

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Ayumi the Last Visitor

Ayumi, the Last Visitor

Legendary Creature — Spirit (7/3)

Legendary landwalk (This creature can't be blocked as long as defending player controls a legendary land.)

3.3 /10
$0.52
Bane of Progress

Bane of Progress

Creature — Elemental (2/2)

When Bane of Progress enters the battlefield, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way.

9.6 /10
$3.35
Barbtooth Wurm

Barbtooth Wurm

Creature — Wurm (6/4)

1.8 /10
$1.04
Barkhide Mauler

Barkhide Mauler

Creature — Beast (4/4)

Cycling (, Discard this card: Draw a card.)

1.6 /10
$0.10
Battering Wurm

Battering Wurm

Creature — Wurm (4/3)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
Creatures with power less than Battering Wurm's power can't block it.

3.1 /10
$0.13
Battlefield Scrounger

Battlefield Scrounger

Creature — Centaur (3/3)

Threshold — Put three cards from your graveyard on the bottom of your library: Battlefield Scrounger gets +3/+3 until end of turn. Activate only once each turn and only if seven or more cards are in your graveyard.

1.5 /10
$0.26
Battlefront Krushok

Battlefront Krushok

Creature — Beast (3/4)

Battlefront Krushok can't be blocked by more than one creature.
Each creature you control with a +1/+1 counter on it can't be blocked by more than one creature.

4.4 /10
$0.06
Beacon Behemoth

Beacon Behemoth

Creature — Beast (5/3)

: Target creature with power 5 or greater gains vigilance until end of turn.

2.6 /10
$0.12
Bellowing Tanglewurm

Bellowing Tanglewurm

Creature — Wurm (4/4)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Other green creatures you control have intimidate.

8.6 /10
$0.93
Berserk Murlodont

Berserk Murlodont

Creature — Beast (3/3)

Whenever a Beast becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

1.1 /10
$0.07
Bighorner Rancher

Bighorner Rancher

Creature — Human Ranger (2/5)

Vigilance
: Add an amount of equal to the greatest power among creatures you control.
Sacrifice Bighorner Rancher: You gain life equal to the greatest toughness among other creatures you control.

5.3 /10
$0.28
Biogenic Ooze

Biogenic Ooze

Creature — Ooze (2/2)

When Biogenic Ooze enters the battlefield, create a 2/2 green Ooze creature token.
At the beginning of your end step, put a +1/+1 counter on each Ooze you control.
: Create a 2/2 green Ooze creature token.

7.7 /10
$4.42
Bioplasm

Bioplasm

Creature — Ooze (4/4)

Whenever Bioplasm attacks, exile the top card of your library. If it's a creature card, Bioplasm gets +X/+Y until end of turn, where X is the exiled creature card's power and Y is its toughness.

3.1 /10
$0.29
Bitterbow Sharpshooters

Bitterbow Sharpshooters

Creature — Jackal Archer (4/4)

Vigilance, reach

2.4 /10
$0.04
Blanchwood Treefolk

Blanchwood Treefolk

Creature — Treefolk (4/5)

1.2 /10
$0.15
Blossom Prancer

Blossom Prancer

Creature — Spirit (4/4)

Reach
When Blossom Prancer enters the battlefield, look at the top five cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, you gain 4 life.

4.8 /10
$0.05
Boa Constrictor

Boa Constrictor

Creature — Snake (3/3)

: Boa Constrictor gets +3/+3 until end of turn.

0.5 /10
$0.15
Bog Gnarr

Bog Gnarr

Creature — Beast (2/2)

Whenever a player casts a black spell, Bog Gnarr gets +2/+2 until end of turn.

0.1 /10
$0.07
Bonded Herdbeast  Plated Kilnbeast

Bonded Herdbeast // Plated Kilnbeast

Creature — Beast // Creature — Phyrexian Beast (4/5)

: Transform Bonded Herdbeast. Activate only as a sorcery. ( can be paid with either or 2 life.)

Plated Kilnbeast

Menace (This creature can't be blocked except by two or more creatures.)

1.8 /10
$0.02
Bounteous Kirin

Bounteous Kirin

Legendary Creature — Kirin Spirit (4/4)

Flying
Whenever you cast a Spirit or Arcane spell, you may gain life equal to that spell's mana value.

4.5 /10
$0.43
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