Legendary Creature — Kobold (5/5)
At the beginning of your upkeep, you may pay . If you don't, tap Rohgahh of Kher Keep and all creatures named Kobolds of Kher Keep, then an opponent gains control of them.
Creatures you control named Kobolds of Kher Keep get +2/+2.
Creature — Skeleton (1/2)
: Return Sanitarium Skeleton from your graveyard to your hand.
Creature — Human Berserker (0/1)
Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
, Sacrifice this creature: Draw a card.
Creature — Vampire Rogue (1/1)
Whenever another black creature enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Creature — Human Wizard (1/1)
, : Put target creature you control on top of its owner's library.
, : Shadow Guildmage deals 1 damage to any target and 1 damage to you.
Creature — Human Cleric (1/1)
A deck can have any number of cards named Shadowborn Apostle.
, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle.
Creature — Zombie (1/1)
When Shambling Ghast dies, choose one —
• Brave the Stench — Target creature an opponent controls gets -1/-1 until end of turn.
• Search the Body — Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Creature — Zombie Goblin (1/1)
When Shambling Goblin dies, target creature an opponent controls gets -1/-1 until end of turn.
Creature — Insect (1/2)
: Skittering Heartstopper gains deathtouch until end of turn.
Creature — Shade (0/1)
Defender (This creature can't attack.)
: Slithering Shade gets +1/+1 until end of turn.
Hellbent — Slithering Shade can attack as though it didn't have defender as long as you have no cards in hand.
Creature — Dog (1/1)
Menace
Whenever another creature with power 2 or less enters the battlefield under your control, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature — Human Warlock (3/2)
When Spiteful Hexmage enters the battlefield, create a Cursed Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.)
Creature — Zombie (1/1)
When Stitcher's Supplier enters the battlefield or dies, mill three cards.
Creature — Human Rogue (1/1)
Flash
Whenever Thieves' Guild Enforcer or another Rogue enters the battlefield under your control, each opponent mills two cards.
As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch.
Creature — Human Wizard (1/1)
, Sacrifice a creature: Look at the top two cards of target opponent's library, then exile one of them.
Legendary Creature — Skeleton Rogue (1/1)
Deathtouch
Whenever Tinybones, the Pickpocket deals combat damage to a player, you may cast target nonland permanent card from that player's graveyard, and mana of any type can be spent to cast that spell.
Creature — Spirit (1/1)
Tormented Soul can't block and can't be blocked.
Creature — Rat (1/1)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Legendary Creature — Elder Dragon (7/7)
Flying
At the beginning of your upkeep, sacrifice Vaevictis Asmadi unless you pay .
: Vaevictis Asmadi gets +1/+0 until end of turn.
: Vaevictis Asmadi gets +1/+0 until end of turn.
: Vaevictis Asmadi gets +1/+0 until end of turn.
Creature — Bat (0/1)
Flying (This creature can't be blocked except by creatures with flying or reach.)
: Vampire Bats gets +1/+0 until end of turn. Activate no more than twice each turn.
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