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Cards similar to Carrier Pigeons (400)

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Daru Stinger

Daru Stinger

Creature — Soldier (1/1)

Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Soldier card you reveal in your hand.)
: Daru Stinger deals damage equal to the number of +1/+1 counters on it to target attacking or blocking creature.

0.6 /10
$0.07
Dawnfeather Eagle

Dawnfeather Eagle

Creature — Bird (3/3)

Flying
When Dawnfeather Eagle enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.

2.5 /10
$0.02
Dawning Angel

Dawning Angel

Creature — Angel (3/2)

Flying
When Dawning Angel enters the battlefield, you gain 4 life.

3.6 /10
$0.06
Daysquad Marshal

Daysquad Marshal

Creature — Human Soldier (3/3)

When Daysquad Marshal enters the battlefield, create a 1/1 white Human Soldier creature token.

3.5 /10
$0.02
Deadeye Harpooner

Deadeye Harpooner

Creature — Dwarf Warrior (2/2)

Revolt — When Deadeye Harpooner enters the battlefield, if a permanent you controlled left the battlefield this turn, destroy target tapped creature an opponent controls.

3.3 /10
$0.03
Devoted CropMate

Devoted Crop-Mate

Creature — Human Warrior (3/2)

You may exert Devoted Crop-Mate as it attacks. When you do, return target creature card with mana value 2 or less from your graveyard to the battlefield. (An exerted creature won't untap during your next untap step.)

3 /10
$0.03
Devoted Paladin

Devoted Paladin

Creature — Orc Knight (4/4)

Beacon of Hope — When Devoted Paladin enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.

3 /10
$0.01
Devout Lightcaster

Devout Lightcaster

Creature — Kor Cleric (2/2)

Protection from black
When Devout Lightcaster enters the battlefield, exile target black permanent.

2.4 /10
$0.24
Disciple of Caelus Nin

Disciple of Caelus Nin

Creature — Human Wizard (3/4)

When Disciple of Caelus Nin enters the battlefield, starting with you, each player chooses up to five permanents they control. All permanents other than Disciple of Caelus Nin that weren't chosen this way phase out.
Permanents can't phase in.

4.1 /10
$0.17
Disciple of the Sun

Disciple of the Sun

Creature — Human Cleric (3/3)

Lifelink
When Disciple of the Sun enters the battlefield, return target permanent card with mana value 3 or less from your graveyard to your hand.

4.4 /10
$0.02
Disposal Mummy

Disposal Mummy

Creature — Zombie Jackal (2/3)

When Disposal Mummy enters the battlefield, exile target card from an opponent's graveyard.

1.6 /10
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Djeru With Eyes Open

Djeru, With Eyes Open

Legendary Creature — Human Warrior (4/3)

Vigilance
When Djeru, With Eyes Open enters the battlefield, you may search your library for a planeswalker card, reveal it, put it into your hand, then shuffle.
If a source would deal damage to a planeswalker you control, prevent 1 of that damage.

7.4 /10
$0.36
Drogskol Shieldmate

Drogskol Shieldmate

Creature — Spirit Soldier (2/3)

Flash (You may cast this spell any time you could cast an instant.)
When Drogskol Shieldmate enters the battlefield, other creatures you control get +0/+1 until end of turn.

1.6 /10
$0.04
Dueling Coach

Dueling Coach

Creature — Human Monk (2/2)

When Dueling Coach enters the battlefield, put a +1/+1 counter on target creature.
, : Put a +1/+1 counter on each creature you control with a +1/+1 counter on it.

3.6 /10
$0.03
Dust Elemental

Dust Elemental

Creature — Elemental (6/6)

Flash (You may cast this spell any time you could cast an instant.)
Flying; fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
When Dust Elemental enters the battlefield, return three creatures you control to their owner's hand.

4.3 /10
$0.42
Dwarven Priest

Dwarven Priest

Creature — Dwarf Cleric (2/4)

When Dwarven Priest enters the battlefield, you gain 1 life for each creature you control.

3.6 /10
$0.02
EarthOrigin Yak

Earth-Origin Yak

Creature — Ox (2/4)

When Earth-Origin Yak enters the battlefield, creatures you control get +1/+1 until end of turn.

1.4 /10
$0.11
Eastfarthing Farmer

Eastfarthing Farmer

Creature — Halfling Peasant (2/3)

When Eastfarthing Farmer enters the battlefield, create a Food token. When you do, target creature you control gets +1/+1 until end of turn for each Food you control. (A Food token is an artifact with ", , Sacrifice this artifact: You gain 3 life.")

5.9 /10
$0.16
Eiganjo FreeRiders

Eiganjo Free-Riders

Creature — Human Soldier (3/4)

Flying
At the beginning of your upkeep, return a white creature you control to its owner's hand.

2.5 /10
$0.16
Elite Scaleguard

Elite Scaleguard

Creature — Human Soldier (2/3)

When Elite Scaleguard enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)
Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls.

8.1 /10
$0.08
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