Instant
Up to two target creatures each get +1/+0 and gain first strike until end of turn.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Instant
Devoid (This card has no color.)
Counter target spell unless its controller pays . You create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add ." ( represents colorless mana.)
Instant
( can be paid with either or 2 life.)
Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.
Instant
Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.)
Instant
Up to two target creatures each get +X/+X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Instant
You may mill two cards. Then return up to two creature cards from your graveyard to your hand. (To mill two cards, put the top two cards of your library into your graveyard.)
Instant
Choose one —
• Counter target spell.
• Target player draws two cards.
• Gain control of target nonland permanent with mana value 1 or less.
Creature — Human Knight // Instant — Adventure (2/3)
Flying
Dizzying Swoop
Tap up to two target creatures. (Then exile this card. You may cast the creature later from exile.)
Instant
Target creature gets +X/+X until end of turn, where X is your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)
Instant
Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.)
The owner of target nonenchantment permanent shuffles it into their library, then exiles the top card of their library. If it's a land card, they put it onto the battlefield. Otherwise, they may cast it without paying its mana cost.
Instant
Choose one —
• Destroy target creature with power 4 or greater.
• Destroy target creature with any part of its head higher than the bar. (Align the tops of both cards to check.)
Instant
Green creatures you control get +1/+1 until end of turn.
Nongreen creatures you control get +1/+0 until end of turn.
Instant
Cast this spell only before combat or during combat before blockers are declared.
Roll two d20 and ignore the lower roll.
1—14 | Choose any number of creatures. They block this turn if able.
15—20 | You choose which creatures block this turn and how those creatures block.
Instant
Target creature you control deals damage equal to its power to each of two other target creatures.
Instant
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Bituminous Blast deals 4 damage to target creature.
Instant
Madness , cycling , kicker , flashback , buyback
Blast from the Past deals 2 damage to any target. If this spell was kicked, create a 1/1 red Goblin creature token.
Creature — Hippogriff // Instant — Adventure (2/3)
Flying
Whenever Blessed Hippogriff attacks, target attacking creature without flying gains flying until end of turn.
Tyr's Blessing
Target creature gains indestructible until end of turn. (Then exile this card. You may cast the creature later from exile.)
Instant
Exile target creature an opponent controls. That player reveals cards from the top of their library until a creature card is revealed. The player puts that card onto the battlefield, then shuffles the rest into their library.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Instant
Choose one —
• Tap two target creatures.
• Creatures don't untap during target player's next untap step.
Entwine (Choose both if you pay the entwine cost.)
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