Creature — Human Soldier (1/2)
Whenever Akroan Hoplite attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control.
Creature — Human Warrior (2/2)
When Alpine Houndmaster enters the battlefield, you may search your library for a card named Alpine Watchdog and/or a card named Igneous Cur, reveal them, put them into your hand, then shuffle.
Whenever Alpine Houndmaster attacks, it gets +X/+0 until end of turn, where X is the number of other attacking creatures.
Creature — Human Soldier (2/3)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
: Boros Challenger gets +1/+1 until end of turn.
Creature — Elf Cleric (2/2)
, : Creatures you control gain trample until end of turn.
, : Create a 2/2 green and white Elf Knight creature token with vigilance.
Creature — Nightmare (2/1)
Whenever one or more cards are put into your graveyard from your library, Devourer of Memory gets +1/+1 until end of turn and can't be blocked this turn.
: Mill a card.
Artifact Creature — Human Knight (1/3)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Legendary Creature — Human Soldier (3/2)
Flying
Whenever you attack with five or more Soldiers, creatures you control get +1/+1 and gain flying until end of turn.
Creature — Human Warrior (3/2)
Whenever Honored Crop-Captain attacks, other attacking creatures get +1/+0 until end of turn.
Creature — Merfolk Wizard (1/1)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
: Each unblocked creature has base power and toughness 4/1 until end of turn.
Legendary Creature — Human Rebel (2/2)
Trample
Whenever Jor Kadeen, First Goldwarden attacks, it gets +X/+X until end of turn, where X is the number of equipped creatures you control. Then if Jor Kadeen's power is 4 or greater, draw a card.
Creature — Human Knight (2/2)
Whenever Knotvine Paladin attacks, it gets +1/+1 until end of turn for each untapped creature you control.
Creature — Human Cleric (2/2)
Magecraft — Whenever you cast or copy an instant or sorcery spell, until end of turn, Spirit creatures you control gain ": This creature deals 1 damage to each opponent."
Legendary Creature — Human Wizard (1/3)
Whenever you cast an instant or sorcery spell, you may tap two untapped creatures you control. If you do, draw a card.
: Creatures you control get +1/+1 and gain vigilance until end of turn.
Creature — Zombie Shaman (2/2)
( can be paid with either or .)
, Discard a card: Target creature gets -2/-2 until end of turn.
: Create a 2/1 red Goblin creature token with haste. Exile it at the beginning of the next end step.
Creature — Human Shaman (2/2)
: Target blocking creature gets -1/-1 until end of turn.
: Target player who lost life this turn loses 1 life.
Legendary Creature — Halfling Peasant (2/2)
Whenever another nontoken creature enters the battlefield under your control, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Sacrifice three Foods: Return target historic card from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.)
Creature — Elf Wizard (2/2)
: Create a 1/1 green Saproling creature token.
: Creatures you control get +1/+1 until end of turn.
Creature — Unicorn Mount (2/2)
First strike, lifelink
Whenever Seraphic Steed attacks while saddled, create a 3/3 white Angel creature token with flying.
Saddle 4 (Tap any number of other creatures you control with total power 4 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Creature — Siren (1/2)
Flying
: Target creature an opponent controls attacks this turn if able.
, : Attacking creatures get -1/-1 until end of turn.
Creature — Human Wizard (2/2)
: Creatures you control get +1/+0 until end of turn.
: Create a 1/1 red and white Soldier creature token with haste.
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