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Cards similar to Castle (400)

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Mystic Barrier

Mystic Barrier

Enchantment

When Mystic Barrier enters the battlefield or at the beginning of your upkeep, choose left or right.
Each player may attack only the nearest opponent in the last chosen direction and planeswalkers controlled by that opponent.

6.3 /10
$1.23
Nahiris Resolve

Nahiri's Resolve

Enchantment

Creatures you control get +1/+0 and have haste.
At the beginning of your end step, exile any number of nontoken artifacts and/or creatures you control. Return those cards to the battlefield under their owner's control at the beginning of your next upkeep.

7.8 /10
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Noble Steeds

Noble Steeds

Enchantment

: Target creature gains first strike until end of turn.

1.2 /10
$0.16
Observant Alseid

Observant Alseid

Enchantment Creature — Nymph (2/2)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Vigilance
Enchanted creature gets +2/+2 and has vigilance.

3.7 /10
$0.11
On Serras Wings

On Serra's Wings

Legendary Enchantment — Aura

Enchant creature
Enchanted creature is legendary, gets +1/+1, and has flying, vigilance, and lifelink.

8.6 /10
$0.14
Orims Prayer

Orim's Prayer

Enchantment

Whenever one or more creatures attack you, you gain 1 life for each attacking creature.

4.8 /10
$0.56
Out of Time

Out of Time

Enchantment

When Out of Time enters the battlefield, untap all creatures, then those creatures phase out until Out of Time leaves the battlefield. Put a time counter on Out of Time for each creature that phased out this way.
Vanishing (At the beginning of your upkeep, remove a time counter from this enchantment. When the last is removed, sacrifice it.)

8.5 /10
$0.08
Parallax Wave

Parallax Wave

Enchantment

Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from Parallax Wave: Exile target creature.
When Parallax Wave leaves the battlefield, each player returns to the battlefield all cards they own exiled with Parallax Wave.

6.5 /10
~$10
Planeswalkers Mirth

Planeswalker's Mirth

Enchantment

: Target opponent reveals a card at random from their hand. You gain life equal to that card's mana value.

1 /10
$0.26
Prison Term

Prison Term

Enchantment — Aura

Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Whenever a creature enters the battlefield under an opponent's control, you may attach Prison Term to that creature.

6.8 /10
$0.55
Protection of the Hekma

Protection of the Hekma

Enchantment

If a source an opponent controls would deal damage to you, prevent 1 of that damage.

2.3 /10
$0.03
Reverence

Reverence

Enchantment

Creatures with power 2 or less can't attack you.

4.6 /10
$1.91
Righteous Indignation

Righteous Indignation

Enchantment

Whenever a creature blocks a black or red creature, the blocking creature gets +1/+1 until end of turn.

0.2 /10
$0.22
Ritual of Steel

Ritual of Steel

Enchantment — Aura

Enchant creature
When Ritual of Steel enters the battlefield, draw a card at the beginning of the next turn's upkeep.
Enchanted creature gets +0/+2.

1.5 /10
$0.09
Royal Decree

Royal Decree

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever a Swamp, Mountain, black permanent, or red permanent becomes tapped, Royal Decree deals 1 damage to that permanent's controller.

2.2 /10
$2.21
Safeguard

Safeguard

Enchantment

: Prevent all combat damage that would be dealt by target creature this turn.

0.5 /10
$0.31
Samite Sanctuary

Samite Sanctuary

Enchantment

: Prevent the next 1 damage that would be dealt to target creature this turn. Any player may activate this ability.

0.6 /10
$0.18
Sance

Séance

Enchantment

At the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step.

4.8 /10
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Seatower Imprisonment

Seatower Imprisonment

Enchantment — Aura

Enchant creature or planeswalker you don't control
When Seatower Imprisonment enters the battlefield, conjure a card named Soldiers of the Watch onto the battlefield.
Enchanted permanent can't attack or block, and its activated abilities can't be activated.

10 /10
--
Seeker

Seeker

Enchantment — Aura

Enchant creature
Enchanted creature can't be blocked except by artifact creatures and/or white creatures.

1.6 /10
$1.90
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