Creature — Avatar (5/4)
Flying
Whenever All-Seeing Arbiter enters the battlefield or attacks, draw two cards, then discard a card.
Whenever you discard a card, target creature an opponent controls gets -X/-0 until your next turn, where X is the number of different mana values among cards in your graveyard.
Creature — Human Druid (1/1)
: Until end of turn, target noncreature artifact you control becomes a 4/4 artifact creature.
Creature — Siren (1/1)
: Target creature an opponent controls attacks you this turn if able.
Legendary Creature — Halfling Rogue (3/2)
Whenever you attack, up to one target attacking creature can't be blocked this turn. Return that creature to its owner's hand at the beginning of the next end step.
Choose a Background (You can have a Background as a second commander.)
Enchantment Creature — Nymph (1/1)
Lifelink
, Sacrifice Alseid of Life's Bounty: Target creature or enchantment you control gains protection from the color of your choice until end of turn.
Creature — Shapeshifter (1/1)
Changeling (This card is every creature type.)
: Target creature gains all creature types until end of turn.
: Target creature loses all creature types until end of turn.
Creature — Salamander Pirate (3/3)
When Amphin Mutineer enters the battlefield, exile up to one target non-Salamander creature. That creature's controller creates a 4/3 blue Salamander Warrior creature token.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature — Salamander Wizard (3/2)
: Target creature can't be blocked this turn.
Creature — Human Wizard (1/1)
, : Target creature gains flying until end of turn.
, : Target creature gets -2/-0 until end of turn.
Creature — Drake (4/4)
Flying
When Angler Drake enters the battlefield, you may return target creature to its owner's hand.
Creature — Human Cleric (1/1)
: Target attacking creature gets +1/+1 until end of turn.
Creature — Human Wizard (1/2)
: Untap target artifact or creature.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Creature — Human Wizard (1/1)
Tap two untapped Wizards you control: Tap target permanent.
Creature — Human Wizard (1/1)
: Apprentice Sorcerer deals 1 damage to any target. Activate only during your turn, before attackers are declared.
Artifact Creature — Soldier (0/1)
, Remove X +1/+1 counters from Arcbound Javelineer: It deals X damage to target attacking or blocking creature.
Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Artifact Creature — Cat (0/0)
Lifelink
Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Artifact Creature — Construct (0/0)
Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Creature — Human Wizard (1/2)
When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
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