Creature — Elephant Cleric (2/3)
: Prevent the next 2 damage that would be dealt to any target this turn.
Creature — Human Cleric (2/2)
Tap an untapped Cleric you control: Prevent the next 2 damage that would be dealt to any target this turn.
Creature — Human Cleric (1/4)
: Prevent the next 4 damage that would be dealt to any target this turn.
Creature — Human Monk Cleric (2/1)
Vigilance
: Prevent the next 1 damage that would be dealt to any target this turn.
Creature — Orc Warrior (3/2)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Orcish Hellraiser dies, it deals 2 damage to target player or planeswalker.
Legendary Creature — Human Cleric (1/3)
: Prevent the next 3 damage that would be dealt to any target this turn.
Creature — Human Cleric (1/2)
: Prevent the next 2 damage that would be dealt to any target this turn.
Creature — Shapeshifter (2/1)
Whenever you cast a spell that's both red and white, Battlegate Mimic has base power and toughness 4/2 until end of turn and gains first strike until end of turn.
Legendary Creature — Giant Warrior (4/4)
Lifelink
, , Sacrifice another creature: Brion Stoutarm deals damage equal to the sacrificed creature's power to target player or planeswalker.
Legendary Creature — Human Noble (2/2)
Double strike
Éomer, King of Rohan enters the battlefield with a +1/+1 counter on it for each other Human you control.
When Éomer enters the battlefield, target player becomes the monarch. Éomer deals damage equal to its power to any target.
Creature — Wall (0/2)
Defender, flying
Prevent all combat damage that would be dealt to and dealt by Fog Bank.
Creature — Human Soldier (2/1)
As long as it's your turn, Fresh-Faced Recruit has first strike.
Legendary Creature — Dryad Detective (2/2)
Whenever a creature you control that was turned face up this turn deals combat damage to a player, draw a card.
: Turn target face-down attacking creature you control face up.
Creature — Dinosaur (3/3)
Vigilance
Relentless Raptor attacks or blocks each combat if able.
Creature — Human Soldier (1/1)
Double strike, vigilance, trample
Creature — Human Knight (2/2)
Vigilance
: Truefire Paladin gets +2/+0 until end of turn.
: Truefire Paladin gains first strike until end of turn.
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