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Cards similar to Celestial Purge (400)

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Leave No Trace

Leave No Trace

Instant

Radiance — Destroy target enchantment and each other enchantment that shares a color with it.

3.9 /10
$0.23
Life Burst

Life Burst

Instant

Target player gains 4 life, then gains 4 life for each card named Life Burst in each graveyard.

0.4 /10
$0.16
Lightning Blow

Lightning Blow

Instant

Target creature gains first strike until end of turn.
Draw a card at the beginning of the next turn's upkeep.

1.8 /10
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Mandate of Peace

Mandate of Peace

Instant

Cast this spell only during combat.
Your opponents can't cast spells this turn.
End the combat phase. (Remove all attackers and blockers from combat. Exile all spells and abilities from the stack, including this spell.)

7.3 /10
$0.41
Mighty Leap

Mighty Leap

Instant

Target creature gets +2/+2 and gains flying until end of turn.

4 /10
$0.02
Moment of Heroism

Moment of Heroism

Instant

Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

4.5 /10
$0.01
Orims Cure

Orim's Cure

Instant

If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost.
Prevent the next 4 damage that would be dealt to any target this turn.

0.6 /10
$0.09
Peace and Quiet

Peace and Quiet

Instant

Destroy two target enchantments.

2 /10
$0.19
Phalanx Tactics

Phalanx Tactics

Instant

Target creature you control gets +2/+1 until end of turn. Each other creature you control gets +1/+1 until end of turn.

3.9 /10
$0.06
Plow Through Reito

Plow Through Reito

Instant — Arcane

Sweep — Return any number of Plains you control to their owner's hand. Target creature gets +1/+1 until end of turn for each Plains returned this way.

1.6 /10
$0.13
Plunge into Winter

Plunge into Winter

Instant

Tap up to one target creature. Scry 1, then draw a card.

6.7 /10
$0.04
Pressure Point

Pressure Point

Instant

Tap target creature.
Draw a card.

5.7 /10
$0.03
Pride of Conquerors

Pride of Conquerors

Instant

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Creatures you control get +1/+1 until end of turn. If you have the city's blessing, those creatures get +2/+2 until end of turn instead.

2.6 /10
$0.04
Puncturing Light

Puncturing Light

Instant

Destroy target attacking or blocking creature with power 3 or less.

1.6 /10
$0.04
Rally the Ancestors

Rally the Ancestors

Instant

Return each creature card with mana value X or less from your graveyard to the battlefield. Exile those creatures at the beginning of your next upkeep. Exile Rally the Ancestors.

7.4 /10
$0.51
Redeem

Redeem

Instant

Prevent all damage that would be dealt this turn to up to two target creatures.

0.7 /10
$0.17
Refuse to Yield

Refuse to Yield

Instant

Target creature gets +2/+7 until end of turn. Untap it.

6.3 /10
$0.06
Remedy

Remedy

Instant

Prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.

3.9 /10
$0.10
Renounce

Renounce

Instant

Sacrifice any number of permanents. You gain 2 life for each permanent sacrificed this way.

3 /10
$0.29
Reprieve

Reprieve

Instant

Return target spell to its owner's hand.
Draw a card.

9.5 /10
$0.71
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