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Cards similar to Chain of Plasma (400)

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Unleash Fury

Unleash Fury

Instant

Double the power of target creature until end of turn.

9.4 /10
$0.36
Whirling Strike

Whirling Strike

Instant

Target creature gets +2/+0 and gains first strike and trample until end of turn.

5 /10
$0.02
Atarkas Command

Atarka's Command

Instant

Choose two —
• Your opponents can't gain life this turn.
• Atarka's Command deals 3 damage to each opponent.
• You may put a land card from your hand onto the battlefield.
• Creatures you control get +1/+1 and gain reach until end of turn.

7.5 /10
$0.81
Burn Trail

Burn Trail

Sorcery

Burn Trail deals 3 damage to any target.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

1.2 /10
$0.13
Calibrated Blast

Calibrated Blast

Instant

Reveal cards from the top of your library until you reveal a nonland card. Put the revealed cards on the bottom of your library in a random order. When you reveal a nonland card this way, Calibrated Blast deals damage equal to that card's mana value to any target.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

4.5 /10
$0.07
Commune with Lava

Commune with Lava

Instant

Exile the top X cards of your library. Until the end of your next turn, you may play those cards.

9.2 /10
$0.20
Creative Outburst

Creative Outburst

Instant

Creative Outburst deals 5 damage to any target. Look at the top five cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
, Discard Creative Outburst: Create a Treasure token.

5.5 /10
$0.05
Darigaazs Charm

Darigaaz's Charm

Instant

Choose one —
• Return target creature card from your graveyard to your hand.
• Darigaaz's Charm deals 3 damage to any target.
• Target creature gets +3/+3 until end of turn.

4.4 /10
$0.28
Falter

Falter

Instant

Creatures without flying can't block this turn.

2.8 /10
--
Fanning the Flames

Fanning the Flames

Sorcery

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Fanning the Flames deals X damage to any target.

5.9 /10
--
Final Fortune

Final Fortune

Instant

Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

9.3 /10
~$32
Foundry Helix

Foundry Helix

Instant

As an additional cost to cast this spell, sacrifice a permanent.
Foundry Helix deals 4 damage to any target. If the sacrificed permanent was an artifact, you gain 4 life.

4.6 /10
$0.01
Gruul Charm

Gruul Charm

Instant

Choose one —
• Creatures without flying can't block this turn.
• Gain control of all permanents you own.
• Gruul Charm deals 3 damage to each creature with flying.

7 /10
$0.13
Headlong Rush

Headlong Rush

Instant

Attacking creatures gain first strike until end of turn.

1.3 /10
$0.18
Pyretic Ritual

Pyretic Ritual

Instant

Add .

9.5 /10
$3.37
Roil Eruption

Roil Eruption

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Roil Eruption deals 3 damage to any target. If this spell was kicked, it deals 5 damage instead.

4.2 /10
$0.02
Simoon

Simoon

Instant

Simoon deals 1 damage to each creature target opponent controls.

1.2 /10
$0.24
Test of Talents

Test of Talents

Instant

Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for any number of cards with the same name as that spell and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.

4.7 /10
$0.09
Vampiric Fury

Vampiric Fury

Instant

Vampire creatures you control get +2/+0 and gain first strike until end of turn.

3.4 /10
$0.10
Violent Eruption

Violent Eruption

Instant

Violent Eruption deals 4 damage divided as you choose among any number of targets.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6.6 /10
$0.27
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