← Edit search Random card

Cards similar to Chaos Moon (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Harness the Storm

Harness the Storm

Enchantment

Whenever you cast an instant or sorcery spell from your hand, you may cast target card with the same name as that spell from your graveyard. (You still pay its costs.)

5.7 /10
$0.21
Heat Stroke

Heat Stroke

Enchantment

At end of combat, destroy each creature that blocked or was blocked this turn.

4.5 /10
$2.82
Heliod SunCrowned

Heliod, Sun-Crowned

Legendary Enchantment Creature — God (5/5)

Indestructible
As long as your devotion to white is less than five, Heliod isn't a creature.
Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control.
: Another target creature gains lifelink until end of turn.

9.7 /10
~$15
Hidetsugu Consumes All  Vessel of the AllConsuming

Hidetsugu Consumes All // Vessel of the All-Consuming

Enchantment — Saga // Enchantment Creature — Ogre Shaman (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — Destroy each nonland permanent with mana value 1 or less.
II — Exile all graveyards.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Vessel of the All-Consuming

Trample
Whenever Vessel of the All-Consuming deals damage, put a +1/+1 counter on it.
Whenever Vessel of the All-Consuming deals damage to a player, if it has dealt 10 or more damage to that player this turn, they lose the game.

7 /10
$1.09
Hostile Realm

Hostile Realm

Enchantment — Aura

Enchant land
Enchanted land has ": Target creature can't block this turn."

0.7 /10
$0.18
Impending Doom

Impending Doom

Enchantment — Aura

Enchant creature
Enchanted creature gets +3/+3 and attacks each combat if able.
When enchanted creature dies, Impending Doom deals 3 damage to that creature's controller.

2.7 /10
$0.02
Kardurs Vicious Return

Kardur's Vicious Return

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — You may sacrifice a creature. When you do, Kardur's Vicious Return deals 3 damage to any target.
II — Each player discards a card.
III — Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it. It gains haste until your next turn.

5.3 /10
$0.03
Keranos God of Storms

Keranos, God of Storms

Legendary Enchantment Creature — God (6/5)

Indestructible
As long as your devotion to blue and red is less than seven, Keranos isn't a creature.
Reveal the first card you draw on each of your turns. Whenever you reveal a land card this way, draw a card. Whenever you reveal a nonland card this way, Keranos deals 3 damage to any target.

7.8 /10
$2.33
Kumanos Blessing

Kumano's Blessing

Enchantment — Aura

Flash
Enchant creature
If a creature dealt damage by enchanted creature this turn would die, exile it instead.

0.7 /10
$0.08
Kyren Negotiations

Kyren Negotiations

Enchantment

Tap an untapped creature you control: Kyren Negotiations deals 1 damage to target player or planeswalker.

6.5 /10
$1.02
Leyline of Punishment

Leyline of Punishment

Enchantment

If Leyline of Punishment is in your opening hand, you may begin the game with it on the battlefield.
Players can't gain life.
Damage can't be prevented.

6.6 /10
$1.82
Lightning Prowess

Lightning Prowess

Enchantment — Aura

Enchant creature
Enchanted creature has haste and ": This creature deals 1 damage to any target."

3.1 /10
$0.08
Mayaels Aria

Mayael's Aria

Enchantment

At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater.

8.2 /10
$3.30
Mechanized Warfare

Mechanized Warfare

Enchantment

If a red or artifact source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.

8.9 /10
$0.42
Mindmoil

Mindmoil

Enchantment

Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards.

6.4 /10
$0.68
Mob Mentality

Mob Mentality

Enchantment — Aura

Enchant creature
Enchanted creature has trample.
Whenever all non-Wall creatures you control attack, enchanted creature gets +X/+0 until end of turn, where X is the number of attacking creatures.

3.9 /10
$0.23
Monsoon

Monsoon

Enchantment

At the beginning of each player's end step, tap all untapped Islands that player controls and Monsoon deals X damage to the player, where X is the number of Islands tapped this way.

1.4 /10
$0.30
Paradox Haze

Paradox Haze

Enchantment — Aura

Enchant player
At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step.

9.3 /10
~$11
Predatory Advantage

Predatory Advantage

Enchantment

At the beginning of each opponent's end step, if that player didn't cast a creature spell this turn, create a 2/2 green Lizard creature token.

2.8 /10
$0.28
Pulse of Llanowar

Pulse of Llanowar

Enchantment

If a basic land you control is tapped for mana, it produces mana of a color of your choice instead of any other type.

2.2 /10
$0.24
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.