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Cards similar to Chief Engineer (400)

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Lighthouse Chronologist

Lighthouse Chronologist

Creature — Human Wizard (1/3)

Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 4-6
2/4
LEVEL 7+
3/5
At the beginning of each end step, if it's not your turn, take an extra turn after this one.

6.5 /10
~$12
Living Lectern

Living Lectern

Artifact Creature — Construct (0/4)

, Sacrifice Living Lectern: Draw a card. Create a Sorcerer Role token attached to up to one other target creature you control. Activate only as a sorcery. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")

3 /10
$0.02
Looter ilKor

Looter il-Kor

Creature — Kor Rogue (1/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Looter il-Kor deals damage to an opponent, draw a card, then discard a card.

8.7 /10
$0.03
Lore Broker

Lore Broker

Creature — Human Rogue (1/2)

: Each player draws a card, then discards a card.

6.3 /10
$0.31
Ludevics Test Subject  Ludevics Abomination

Ludevic's Test Subject // Ludevic's Abomination

Creature — Lizard Egg // Creature — Lizard Horror (0/3)

Defender
: Put a hatchling counter on Ludevic's Test Subject. Then if there are five or more hatchling counters on it, remove all of them and transform it.

Ludevic's Abomination

Trample

5.3 /10
$0.41
Lumengrid Warden

Lumengrid Warden

Creature — Human Wizard (1/3)

0.2 /10
$0.16
Magical Hacker

Magical Hacker

Creature — Human Gamer (1/2)

: Change the text of target spell or permanent by replacing all instances of + with -, and vice versa, until end of turn.

10 /10
$0.41
Magus of the Bazaar

Magus of the Bazaar

Creature — Human Wizard (0/1)

: Draw two cards, then discard three cards.

6.3 /10
$0.27
Malcators Watcher

Malcator's Watcher

Artifact Creature — Phyrexian Drone (1/1)

Flying, vigilance
When Malcator's Watcher dies, draw a card.

5.9 /10
$0.03
Manic Scribe

Manic Scribe

Creature — Human Wizard (0/3)

When Manic Scribe enters the battlefield, each opponent mills three cards.
Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, that player mills three cards.

7.3 /10
--
Maritime Guard

Maritime Guard

Creature — Merfolk Soldier (1/3)

0.7 /10
$0.02
Merfolk Assassin

Merfolk Assassin

Creature — Merfolk Assassin (1/2)

: Destroy target creature with islandwalk.

0.9 /10
$0.30
Merfolk Looter

Merfolk Looter

Creature — Merfolk Rogue (1/1)

: Draw a card, then discard a card.

8.7 /10
$0.26
Merfolk Mesmerist

Merfolk Mesmerist

Creature — Merfolk Wizard (1/2)

, : Target player mills two cards.

2.4 /10
$0.08
Merfolk Observer

Merfolk Observer

Creature — Merfolk Rogue (2/1)

When Merfolk Observer enters the battlefield, look at the top card of target player's library.

1 /10
$0.05
Merfolk Pupil

Merfolk Pupil

Creature — Merfolk Wizard (1/1)

When Merfolk Pupil enters the battlefield, draw a card, then discard a card.
, Exile Merfolk Pupil from your graveyard: Draw a card, then discard a card.

3.6 /10
$0.03
Merfolk Raiders

Merfolk Raiders

Creature — Merfolk Soldier (2/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

1.4 /10
$0.09
Merfolk Traders

Merfolk Traders

Creature — Merfolk (1/2)

When Merfolk Traders enters the battlefield, draw a card, then discard a card.

2.1 /10
$0.16
Merfolk Trickster

Merfolk Trickster

Creature — Merfolk Wizard (2/2)

Flash
When Merfolk Trickster enters the battlefield, tap target creature an opponent controls. It loses all abilities until end of turn.

7.7 /10
$0.84
Metathran Soldier

Metathran Soldier

Creature — Metathran Soldier (1/1)

Metathran Soldier can't be blocked.

3.5 /10
$0.16
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